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- import Displayable from '../graphic/Displayable';
- import Storage from '../Storage';
- import { PainterBase } from '../PainterBase';
- import { SVGVNode, BrushScope } from './core';
- import { GradientObject } from '../graphic/Gradient';
- import { PatternObject } from '../graphic/Pattern';
- interface SVGPainterOption {
- width?: number;
- height?: number;
- ssr?: boolean;
- }
- declare type SVGPainterBackgroundColor = string | GradientObject | PatternObject;
- declare class SVGPainter implements PainterBase {
- type: string;
- storage: Storage;
- root: HTMLElement;
- private _svgDom;
- private _viewport;
- private _opts;
- private _oldVNode;
- private _bgVNode;
- private _mainVNode;
- private _width;
- private _height;
- private _backgroundColor;
- private _id;
- constructor(root: HTMLElement, storage: Storage, opts: SVGPainterOption);
- getType(): string;
- getViewportRoot(): HTMLElement;
- getViewportRootOffset(): {
- offsetLeft: number;
- offsetTop: number;
- };
- getSvgDom(): SVGElement;
- refresh(): void;
- renderOneToVNode(el: Displayable): SVGVNode;
- renderToVNode(opts?: {
- animation?: boolean;
- willUpdate?: boolean;
- compress?: boolean;
- useViewBox?: boolean;
- }): SVGVNode;
- renderToString(opts?: {
- cssAnimation?: boolean;
- useViewBox?: boolean;
- }): string;
- setBackgroundColor(backgroundColor: SVGPainterBackgroundColor): void;
- getSvgRoot(): SVGElement;
- _paintList(list: Displayable[], scope: BrushScope, out?: SVGVNode[]): void;
- resize(width: number, height: number): void;
- getWidth(): number;
- getHeight(): number;
- dispose(): void;
- clear(): void;
- toDataURL(base64?: boolean): string;
- refreshHover: () => void;
- configLayer: (zlevel: number, config: import("../core/types").Dictionary<any>) => void;
- }
- export default SVGPainter;
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