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- import * as matrix from './matrix';
- import { PointLike } from './Point';
- declare class BoundingRect {
- x: number;
- y: number;
- width: number;
- height: number;
- constructor(x: number, y: number, width: number, height: number);
- union(other: BoundingRect): void;
- applyTransform(m: matrix.MatrixArray): void;
- calculateTransform(b: RectLike): matrix.MatrixArray;
- intersect(b: RectLike, mtv?: PointLike): boolean;
- contain(x: number, y: number): boolean;
- clone(): BoundingRect;
- copy(other: RectLike): void;
- plain(): RectLike;
- isFinite(): boolean;
- isZero(): boolean;
- static create(rect: RectLike): BoundingRect;
- static copy(target: RectLike, source: RectLike): void;
- static applyTransform(target: RectLike, source: RectLike, m: matrix.MatrixArray): void;
- }
- export declare type RectLike = {
- x: number;
- y: number;
- width: number;
- height: number;
- };
- export default BoundingRect;
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