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				@@ -197,32 +197,32 @@ 
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				                 }, 
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				                 set(arr) { 
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				-                    const bigscreenId = this.$store.state.curOpeBigscreenId 
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				-                    const bigScreenObj = this.$store.state.bigScreenObj 
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				-                    const bigScale = this.$store.state.bigScale 
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				-                    const positionNum = this.$store.state.positionNum 
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				+                    setTimeout(() => { 
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				+                        const bigscreenId = this.$store.state.curOpeBigscreenId 
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				+                        const bigScreenObj = this.$store.state.bigScreenObj 
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				+                        const bigScale = this.$store.state.bigScale 
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				+                        const positionNum = this.$store.state.positionNum 
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				-                    // debugger 
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				+                        const arr2 = [] 
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				+                        arr.forEach(item => { 
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				+                            arr2.push(JSON.parse(JSON.stringify(item))) 
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				+                        }) 
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				-                    const arr2 = [] 
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				-                    arr.forEach(item => { 
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				-                        arr2.push(JSON.parse(JSON.stringify(item))) 
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				+                        const newObj = arr2.filter(item => !item.Id) 
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				+                        const otherSignals = arr2.filter(item => item.Id) 
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				+                        newObj[0].Id = guId() 
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				+                        newObj[0].bigscreenId = bigscreenId 
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				+                        newObj[0].splitScreenStatus = bigScreenObj[bigscreenId].splitStatus + 1 
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				+                        newObj[0].width = bigScreenObj[bigscreenId].width * bigScale / newObj[0].splitScreenStatus 
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				+                        newObj[0].height = bigScreenObj[bigscreenId].height * bigScale / newObj[0].splitScreenStatus 
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				+                        newObj[0].widthScale = newObj[0].width / (bigScreenObj[bigscreenId].width * bigScale) 
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				+                        newObj[0].heightScale = newObj[0].height / (bigScreenObj[bigscreenId].height * bigScale) 
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				+                        const positionInfo = elePosition(newObj[0].width,newObj[0].height,positionNum,this.screenPosition[bigscreenId].top,this.screenPosition[bigscreenId].left,bigScreenObj[bigscreenId].splitStatus+1) 
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				+                        newObj[0].top = positionInfo.top - this.screenPosition[bigscreenId].top 
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				+                        newObj[0].left = positionInfo.left - this.screenPosition[bigscreenId].left 
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				+                        bigScreenObj[bigscreenId].signalArr = [...newObj,...otherSignals] 
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				+                        this.refreshBigScreen(bigScreenObj,bigscreenId) 
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				                     }) 
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				-                     
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				-                    const newObj = arr2.filter(item => !item.Id) 
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				-                    const otherSignals = arr2.filter(item => item.Id) 
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				-                    newObj[0].Id = guId() 
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				-                    newObj[0].bigscreenId = bigscreenId 
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				-                    newObj[0].splitScreenStatus = bigScreenObj[bigscreenId].splitStatus + 1 
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				-                    newObj[0].width = bigScreenObj[bigscreenId].width * bigScale / newObj[0].splitScreenStatus 
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				-                    newObj[0].height = bigScreenObj[bigscreenId].height * bigScale / newObj[0].splitScreenStatus 
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				-                    newObj[0].widthScale = newObj[0].width / (bigScreenObj[bigscreenId].width * bigScale) 
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				-                    newObj[0].heightScale = newObj[0].height / (bigScreenObj[bigscreenId].height * bigScale) 
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				-                    const positionInfo = elePosition(newObj[0].width,newObj[0].height,positionNum,this.screenPosition[bigscreenId].top,this.screenPosition[bigscreenId].left,bigScreenObj[bigscreenId].splitStatus+1) 
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				-                    newObj[0].top = positionInfo.top - this.screenPosition[bigscreenId].top 
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				-                    newObj[0].left = positionInfo.left - this.screenPosition[bigscreenId].left 
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				-                    bigScreenObj[bigscreenId].signalArr = [...newObj,...otherSignals] 
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				-                    this.refreshBigScreen(bigScreenObj,bigscreenId) 
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				                 } 
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				             }, 
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