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- // Copyright 2012 The Obvious Corporation.
- /*
- * leb: LEB128 utilities.
- */
- /*
- * Modules used
- */
- "use strict";
- function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); }
- Object.defineProperty(exports, "__esModule", {
- value: true
- });
- exports["default"] = void 0;
- var _long = _interopRequireDefault(require("@xtuc/long"));
- var bits = _interopRequireWildcard(require("./bits"));
- var bufs = _interopRequireWildcard(require("./bufs"));
- function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
- function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { "default": obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj["default"] = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
- /*
- * Module variables
- */
- /** The minimum possible 32-bit signed int. */
- var MIN_INT32 = -0x80000000;
- /** The maximum possible 32-bit signed int. */
- var MAX_INT32 = 0x7fffffff;
- /** The maximum possible 32-bit unsigned int. */
- var MAX_UINT32 = 0xffffffff;
- /** The minimum possible 64-bit signed int. */
- // const MIN_INT64 = -0x8000000000000000;
- /**
- * The maximum possible 64-bit signed int that is representable as a
- * JavaScript number.
- */
- // const MAX_INT64 = 0x7ffffffffffffc00;
- /**
- * The maximum possible 64-bit unsigned int that is representable as a
- * JavaScript number.
- */
- // const MAX_UINT64 = 0xfffffffffffff800;
- /*
- * Helper functions
- */
- /**
- * Determines the number of bits required to encode the number
- * represented in the given buffer as a signed value. The buffer is
- * taken to represent a signed number in little-endian form.
- *
- * The number of bits to encode is the (zero-based) bit number of the
- * highest-order non-sign-matching bit, plus two. For example:
- *
- * 11111011 01110101
- * high low
- *
- * The sign bit here is 1 (that is, it's a negative number). The highest
- * bit number that doesn't match the sign is bit #10 (where the lowest-order
- * bit is bit #0). So, we have to encode at least 12 bits total.
- *
- * As a special degenerate case, the numbers 0 and -1 each require just one bit.
- */
- function signedBitCount(buffer) {
- return bits.highOrder(bits.getSign(buffer) ^ 1, buffer) + 2;
- }
- /**
- * Determines the number of bits required to encode the number
- * represented in the given buffer as an unsigned value. The buffer is
- * taken to represent an unsigned number in little-endian form.
- *
- * The number of bits to encode is the (zero-based) bit number of the
- * highest-order 1 bit, plus one. For example:
- *
- * 00011000 01010011
- * high low
- *
- * The highest-order 1 bit here is bit #12 (where the lowest-order bit
- * is bit #0). So, we have to encode at least 13 bits total.
- *
- * As a special degenerate case, the number 0 requires 1 bit.
- */
- function unsignedBitCount(buffer) {
- var result = bits.highOrder(1, buffer) + 1;
- return result ? result : 1;
- }
- /**
- * Common encoder for both signed and unsigned ints. This takes a
- * bigint-ish buffer, returning an LEB128-encoded buffer.
- */
- function encodeBufferCommon(buffer, signed) {
- var signBit;
- var bitCount;
- if (signed) {
- signBit = bits.getSign(buffer);
- bitCount = signedBitCount(buffer);
- } else {
- signBit = 0;
- bitCount = unsignedBitCount(buffer);
- }
- var byteCount = Math.ceil(bitCount / 7);
- var result = bufs.alloc(byteCount);
- for (var i = 0; i < byteCount; i++) {
- var payload = bits.extract(buffer, i * 7, 7, signBit);
- result[i] = payload | 0x80;
- } // Mask off the top bit of the last byte, to indicate the end of the
- // encoding.
- result[byteCount - 1] &= 0x7f;
- return result;
- }
- /**
- * Gets the byte-length of the value encoded in the given buffer at
- * the given index.
- */
- function encodedLength(encodedBuffer, index) {
- var result = 0;
- while (encodedBuffer[index + result] >= 0x80) {
- result++;
- }
- result++; // to account for the last byte
- if (index + result > encodedBuffer.length) {// FIXME(sven): seems to cause false positives
- // throw new Error("integer representation too long");
- }
- return result;
- }
- /**
- * Common decoder for both signed and unsigned ints. This takes an
- * LEB128-encoded buffer, returning a bigint-ish buffer.
- */
- function decodeBufferCommon(encodedBuffer, index, signed) {
- index = index === undefined ? 0 : index;
- var length = encodedLength(encodedBuffer, index);
- var bitLength = length * 7;
- var byteLength = Math.ceil(bitLength / 8);
- var result = bufs.alloc(byteLength);
- var outIndex = 0;
- while (length > 0) {
- bits.inject(result, outIndex, 7, encodedBuffer[index]);
- outIndex += 7;
- index++;
- length--;
- }
- var signBit;
- var signByte;
- if (signed) {
- // Sign-extend the last byte.
- var lastByte = result[byteLength - 1];
- var endBit = outIndex % 8;
- if (endBit !== 0) {
- var shift = 32 - endBit; // 32 because JS bit ops work on 32-bit ints.
- lastByte = result[byteLength - 1] = lastByte << shift >> shift & 0xff;
- }
- signBit = lastByte >> 7;
- signByte = signBit * 0xff;
- } else {
- signBit = 0;
- signByte = 0;
- } // Slice off any superfluous bytes, that is, ones that add no meaningful
- // bits (because the value would be the same if they were removed).
- while (byteLength > 1 && result[byteLength - 1] === signByte && (!signed || result[byteLength - 2] >> 7 === signBit)) {
- byteLength--;
- }
- result = bufs.resize(result, byteLength);
- return {
- value: result,
- nextIndex: index
- };
- }
- /*
- * Exported bindings
- */
- function encodeIntBuffer(buffer) {
- return encodeBufferCommon(buffer, true);
- }
- function decodeIntBuffer(encodedBuffer, index) {
- return decodeBufferCommon(encodedBuffer, index, true);
- }
- function encodeInt32(num) {
- var buf = bufs.alloc(4);
- buf.writeInt32LE(num, 0);
- var result = encodeIntBuffer(buf);
- bufs.free(buf);
- return result;
- }
- function decodeInt32(encodedBuffer, index) {
- var result = decodeIntBuffer(encodedBuffer, index);
- var parsed = bufs.readInt(result.value);
- var value = parsed.value;
- bufs.free(result.value);
- if (value < MIN_INT32 || value > MAX_INT32) {
- throw new Error("integer too large");
- }
- return {
- value: value,
- nextIndex: result.nextIndex
- };
- }
- function encodeInt64(num) {
- var buf = bufs.alloc(8);
- bufs.writeInt64(num, buf);
- var result = encodeIntBuffer(buf);
- bufs.free(buf);
- return result;
- }
- function decodeInt64(encodedBuffer, index) {
- var result = decodeIntBuffer(encodedBuffer, index); // sign-extend if necessary
- var length = result.value.length;
- if (result.value[length - 1] >> 7) {
- result.value = bufs.resize(result.value, 8);
- result.value.fill(255, length);
- }
- var value = _long["default"].fromBytesLE(result.value, false);
- bufs.free(result.value);
- return {
- value: value,
- nextIndex: result.nextIndex,
- lossy: false
- };
- }
- function encodeUIntBuffer(buffer) {
- return encodeBufferCommon(buffer, false);
- }
- function decodeUIntBuffer(encodedBuffer, index) {
- return decodeBufferCommon(encodedBuffer, index, false);
- }
- function encodeUInt32(num) {
- var buf = bufs.alloc(4);
- buf.writeUInt32LE(num, 0);
- var result = encodeUIntBuffer(buf);
- bufs.free(buf);
- return result;
- }
- function decodeUInt32(encodedBuffer, index) {
- var result = decodeUIntBuffer(encodedBuffer, index);
- var parsed = bufs.readUInt(result.value);
- var value = parsed.value;
- bufs.free(result.value);
- if (value > MAX_UINT32) {
- throw new Error("integer too large");
- }
- return {
- value: value,
- nextIndex: result.nextIndex
- };
- }
- function encodeUInt64(num) {
- var buf = bufs.alloc(8);
- bufs.writeUInt64(num, buf);
- var result = encodeUIntBuffer(buf);
- bufs.free(buf);
- return result;
- }
- function decodeUInt64(encodedBuffer, index) {
- var result = decodeUIntBuffer(encodedBuffer, index);
- var value = _long["default"].fromBytesLE(result.value, true);
- bufs.free(result.value);
- return {
- value: value,
- nextIndex: result.nextIndex,
- lossy: false
- };
- }
- var _default = {
- decodeInt32: decodeInt32,
- decodeInt64: decodeInt64,
- decodeIntBuffer: decodeIntBuffer,
- decodeUInt32: decodeUInt32,
- decodeUInt64: decodeUInt64,
- decodeUIntBuffer: decodeUIntBuffer,
- encodeInt32: encodeInt32,
- encodeInt64: encodeInt64,
- encodeIntBuffer: encodeIntBuffer,
- encodeUInt32: encodeUInt32,
- encodeUInt64: encodeUInt64,
- encodeUIntBuffer: encodeUIntBuffer
- };
- exports["default"] = _default;
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