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- /**
- * lodash (Custom Build) <https://lodash.com/>
- * Build: `lodash modularize exports="npm" -o ./`
- * Copyright jQuery Foundation and other contributors <https://jquery.org/>
- * Released under MIT license <https://lodash.com/license>
- * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
- * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
- */
- /** Used as the `TypeError` message for "Functions" methods. */
- var FUNC_ERROR_TEXT = 'Expected a function';
- /** Used as references for various `Number` constants. */
- var NAN = 0 / 0;
- /** `Object#toString` result references. */
- var symbolTag = '[object Symbol]';
- /** Used to match leading and trailing whitespace. */
- var reTrim = /^\s+|\s+$/g;
- /** Used to detect bad signed hexadecimal string values. */
- var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;
- /** Used to detect binary string values. */
- var reIsBinary = /^0b[01]+$/i;
- /** Used to detect octal string values. */
- var reIsOctal = /^0o[0-7]+$/i;
- /** Built-in method references without a dependency on `root`. */
- var freeParseInt = parseInt;
- /** Detect free variable `global` from Node.js. */
- var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
- /** Detect free variable `self`. */
- var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
- /** Used as a reference to the global object. */
- var root = freeGlobal || freeSelf || Function('return this')();
- /** Used for built-in method references. */
- var objectProto = Object.prototype;
- /**
- * Used to resolve the
- * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
- * of values.
- */
- var objectToString = objectProto.toString;
- /* Built-in method references for those with the same name as other `lodash` methods. */
- var nativeMax = Math.max,
- nativeMin = Math.min;
- /**
- * Gets the timestamp of the number of milliseconds that have elapsed since
- * the Unix epoch (1 January 1970 00:00:00 UTC).
- *
- * @static
- * @memberOf _
- * @since 2.4.0
- * @category Date
- * @returns {number} Returns the timestamp.
- * @example
- *
- * _.defer(function(stamp) {
- * console.log(_.now() - stamp);
- * }, _.now());
- * // => Logs the number of milliseconds it took for the deferred invocation.
- */
- var now = function() {
- return root.Date.now();
- };
- /**
- * Creates a debounced function that delays invoking `func` until after `wait`
- * milliseconds have elapsed since the last time the debounced function was
- * invoked. The debounced function comes with a `cancel` method to cancel
- * delayed `func` invocations and a `flush` method to immediately invoke them.
- * Provide `options` to indicate whether `func` should be invoked on the
- * leading and/or trailing edge of the `wait` timeout. The `func` is invoked
- * with the last arguments provided to the debounced function. Subsequent
- * calls to the debounced function return the result of the last `func`
- * invocation.
- *
- * **Note:** If `leading` and `trailing` options are `true`, `func` is
- * invoked on the trailing edge of the timeout only if the debounced function
- * is invoked more than once during the `wait` timeout.
- *
- * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
- * until to the next tick, similar to `setTimeout` with a timeout of `0`.
- *
- * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
- * for details over the differences between `_.debounce` and `_.throttle`.
- *
- * @static
- * @memberOf _
- * @since 0.1.0
- * @category Function
- * @param {Function} func The function to debounce.
- * @param {number} [wait=0] The number of milliseconds to delay.
- * @param {Object} [options={}] The options object.
- * @param {boolean} [options.leading=false]
- * Specify invoking on the leading edge of the timeout.
- * @param {number} [options.maxWait]
- * The maximum time `func` is allowed to be delayed before it's invoked.
- * @param {boolean} [options.trailing=true]
- * Specify invoking on the trailing edge of the timeout.
- * @returns {Function} Returns the new debounced function.
- * @example
- *
- * // Avoid costly calculations while the window size is in flux.
- * jQuery(window).on('resize', _.debounce(calculateLayout, 150));
- *
- * // Invoke `sendMail` when clicked, debouncing subsequent calls.
- * jQuery(element).on('click', _.debounce(sendMail, 300, {
- * 'leading': true,
- * 'trailing': false
- * }));
- *
- * // Ensure `batchLog` is invoked once after 1 second of debounced calls.
- * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });
- * var source = new EventSource('/stream');
- * jQuery(source).on('message', debounced);
- *
- * // Cancel the trailing debounced invocation.
- * jQuery(window).on('popstate', debounced.cancel);
- */
- function debounce(func, wait, options) {
- var lastArgs,
- lastThis,
- maxWait,
- result,
- timerId,
- lastCallTime,
- lastInvokeTime = 0,
- leading = false,
- maxing = false,
- trailing = true;
- if (typeof func != 'function') {
- throw new TypeError(FUNC_ERROR_TEXT);
- }
- wait = toNumber(wait) || 0;
- if (isObject(options)) {
- leading = !!options.leading;
- maxing = 'maxWait' in options;
- maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;
- trailing = 'trailing' in options ? !!options.trailing : trailing;
- }
- function invokeFunc(time) {
- var args = lastArgs,
- thisArg = lastThis;
- lastArgs = lastThis = undefined;
- lastInvokeTime = time;
- result = func.apply(thisArg, args);
- return result;
- }
- function leadingEdge(time) {
- // Reset any `maxWait` timer.
- lastInvokeTime = time;
- // Start the timer for the trailing edge.
- timerId = setTimeout(timerExpired, wait);
- // Invoke the leading edge.
- return leading ? invokeFunc(time) : result;
- }
- function remainingWait(time) {
- var timeSinceLastCall = time - lastCallTime,
- timeSinceLastInvoke = time - lastInvokeTime,
- result = wait - timeSinceLastCall;
- return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result;
- }
- function shouldInvoke(time) {
- var timeSinceLastCall = time - lastCallTime,
- timeSinceLastInvoke = time - lastInvokeTime;
- // Either this is the first call, activity has stopped and we're at the
- // trailing edge, the system time has gone backwards and we're treating
- // it as the trailing edge, or we've hit the `maxWait` limit.
- return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||
- (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));
- }
- function timerExpired() {
- var time = now();
- if (shouldInvoke(time)) {
- return trailingEdge(time);
- }
- // Restart the timer.
- timerId = setTimeout(timerExpired, remainingWait(time));
- }
- function trailingEdge(time) {
- timerId = undefined;
- // Only invoke if we have `lastArgs` which means `func` has been
- // debounced at least once.
- if (trailing && lastArgs) {
- return invokeFunc(time);
- }
- lastArgs = lastThis = undefined;
- return result;
- }
- function cancel() {
- if (timerId !== undefined) {
- clearTimeout(timerId);
- }
- lastInvokeTime = 0;
- lastArgs = lastCallTime = lastThis = timerId = undefined;
- }
- function flush() {
- return timerId === undefined ? result : trailingEdge(now());
- }
- function debounced() {
- var time = now(),
- isInvoking = shouldInvoke(time);
- lastArgs = arguments;
- lastThis = this;
- lastCallTime = time;
- if (isInvoking) {
- if (timerId === undefined) {
- return leadingEdge(lastCallTime);
- }
- if (maxing) {
- // Handle invocations in a tight loop.
- timerId = setTimeout(timerExpired, wait);
- return invokeFunc(lastCallTime);
- }
- }
- if (timerId === undefined) {
- timerId = setTimeout(timerExpired, wait);
- }
- return result;
- }
- debounced.cancel = cancel;
- debounced.flush = flush;
- return debounced;
- }
- /**
- * Creates a throttled function that only invokes `func` at most once per
- * every `wait` milliseconds. The throttled function comes with a `cancel`
- * method to cancel delayed `func` invocations and a `flush` method to
- * immediately invoke them. Provide `options` to indicate whether `func`
- * should be invoked on the leading and/or trailing edge of the `wait`
- * timeout. The `func` is invoked with the last arguments provided to the
- * throttled function. Subsequent calls to the throttled function return the
- * result of the last `func` invocation.
- *
- * **Note:** If `leading` and `trailing` options are `true`, `func` is
- * invoked on the trailing edge of the timeout only if the throttled function
- * is invoked more than once during the `wait` timeout.
- *
- * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
- * until to the next tick, similar to `setTimeout` with a timeout of `0`.
- *
- * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
- * for details over the differences between `_.throttle` and `_.debounce`.
- *
- * @static
- * @memberOf _
- * @since 0.1.0
- * @category Function
- * @param {Function} func The function to throttle.
- * @param {number} [wait=0] The number of milliseconds to throttle invocations to.
- * @param {Object} [options={}] The options object.
- * @param {boolean} [options.leading=true]
- * Specify invoking on the leading edge of the timeout.
- * @param {boolean} [options.trailing=true]
- * Specify invoking on the trailing edge of the timeout.
- * @returns {Function} Returns the new throttled function.
- * @example
- *
- * // Avoid excessively updating the position while scrolling.
- * jQuery(window).on('scroll', _.throttle(updatePosition, 100));
- *
- * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.
- * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });
- * jQuery(element).on('click', throttled);
- *
- * // Cancel the trailing throttled invocation.
- * jQuery(window).on('popstate', throttled.cancel);
- */
- function throttle(func, wait, options) {
- var leading = true,
- trailing = true;
- if (typeof func != 'function') {
- throw new TypeError(FUNC_ERROR_TEXT);
- }
- if (isObject(options)) {
- leading = 'leading' in options ? !!options.leading : leading;
- trailing = 'trailing' in options ? !!options.trailing : trailing;
- }
- return debounce(func, wait, {
- 'leading': leading,
- 'maxWait': wait,
- 'trailing': trailing
- });
- }
- /**
- * Checks if `value` is the
- * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
- * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
- *
- * @static
- * @memberOf _
- * @since 0.1.0
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is an object, else `false`.
- * @example
- *
- * _.isObject({});
- * // => true
- *
- * _.isObject([1, 2, 3]);
- * // => true
- *
- * _.isObject(_.noop);
- * // => true
- *
- * _.isObject(null);
- * // => false
- */
- function isObject(value) {
- var type = typeof value;
- return !!value && (type == 'object' || type == 'function');
- }
- /**
- * Checks if `value` is object-like. A value is object-like if it's not `null`
- * and has a `typeof` result of "object".
- *
- * @static
- * @memberOf _
- * @since 4.0.0
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
- * @example
- *
- * _.isObjectLike({});
- * // => true
- *
- * _.isObjectLike([1, 2, 3]);
- * // => true
- *
- * _.isObjectLike(_.noop);
- * // => false
- *
- * _.isObjectLike(null);
- * // => false
- */
- function isObjectLike(value) {
- return !!value && typeof value == 'object';
- }
- /**
- * Checks if `value` is classified as a `Symbol` primitive or object.
- *
- * @static
- * @memberOf _
- * @since 4.0.0
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
- * @example
- *
- * _.isSymbol(Symbol.iterator);
- * // => true
- *
- * _.isSymbol('abc');
- * // => false
- */
- function isSymbol(value) {
- return typeof value == 'symbol' ||
- (isObjectLike(value) && objectToString.call(value) == symbolTag);
- }
- /**
- * Converts `value` to a number.
- *
- * @static
- * @memberOf _
- * @since 4.0.0
- * @category Lang
- * @param {*} value The value to process.
- * @returns {number} Returns the number.
- * @example
- *
- * _.toNumber(3.2);
- * // => 3.2
- *
- * _.toNumber(Number.MIN_VALUE);
- * // => 5e-324
- *
- * _.toNumber(Infinity);
- * // => Infinity
- *
- * _.toNumber('3.2');
- * // => 3.2
- */
- function toNumber(value) {
- if (typeof value == 'number') {
- return value;
- }
- if (isSymbol(value)) {
- return NAN;
- }
- if (isObject(value)) {
- var other = typeof value.valueOf == 'function' ? value.valueOf() : value;
- value = isObject(other) ? (other + '') : other;
- }
- if (typeof value != 'string') {
- return value === 0 ? value : +value;
- }
- value = value.replace(reTrim, '');
- var isBinary = reIsBinary.test(value);
- return (isBinary || reIsOctal.test(value))
- ? freeParseInt(value.slice(2), isBinary ? 2 : 8)
- : (reIsBadHex.test(value) ? NAN : +value);
- }
- module.exports = throttle;
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