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- var zrUtil = require("../core/util");
- var Element = require("../Element");
- var BoundingRect = require("../core/BoundingRect");
- /**
- * Group是一个容器,可以插入子节点,Group的变换也会被应用到子节点上
- * @module zrender/graphic/Group
- * @example
- * var Group = require('zrender/container/Group');
- * var Circle = require('zrender/graphic/shape/Circle');
- * var g = new Group();
- * g.position[0] = 100;
- * g.position[1] = 100;
- * g.add(new Circle({
- * style: {
- * x: 100,
- * y: 100,
- * r: 20,
- * }
- * }));
- * zr.add(g);
- */
- /**
- * @alias module:zrender/graphic/Group
- * @constructor
- * @extends module:zrender/mixin/Transformable
- * @extends module:zrender/mixin/Eventful
- */
- var Group = function (opts) {
- opts = opts || {};
- Element.call(this, opts);
- for (var key in opts) {
- if (opts.hasOwnProperty(key)) {
- this[key] = opts[key];
- }
- }
- this._children = [];
- this.__storage = null;
- this.__dirty = true;
- };
- Group.prototype = {
- constructor: Group,
- isGroup: true,
- /**
- * @type {string}
- */
- type: 'group',
- /**
- * 所有子孙元素是否响应鼠标事件
- * @name module:/zrender/container/Group#silent
- * @type {boolean}
- * @default false
- */
- silent: false,
- /**
- * @return {Array.<module:zrender/Element>}
- */
- children: function () {
- return this._children.slice();
- },
- /**
- * 获取指定 index 的儿子节点
- * @param {number} idx
- * @return {module:zrender/Element}
- */
- childAt: function (idx) {
- return this._children[idx];
- },
- /**
- * 获取指定名字的儿子节点
- * @param {string} name
- * @return {module:zrender/Element}
- */
- childOfName: function (name) {
- var children = this._children;
- for (var i = 0; i < children.length; i++) {
- if (children[i].name === name) {
- return children[i];
- }
- }
- },
- /**
- * @return {number}
- */
- childCount: function () {
- return this._children.length;
- },
- /**
- * 添加子节点到最后
- * @param {module:zrender/Element} child
- */
- add: function (child) {
- if (child && child !== this && child.parent !== this) {
- this._children.push(child);
- this._doAdd(child);
- }
- return this;
- },
- /**
- * 添加子节点在 nextSibling 之前
- * @param {module:zrender/Element} child
- * @param {module:zrender/Element} nextSibling
- */
- addBefore: function (child, nextSibling) {
- if (child && child !== this && child.parent !== this && nextSibling && nextSibling.parent === this) {
- var children = this._children;
- var idx = children.indexOf(nextSibling);
- if (idx >= 0) {
- children.splice(idx, 0, child);
- this._doAdd(child);
- }
- }
- return this;
- },
- _doAdd: function (child) {
- if (child.parent) {
- child.parent.remove(child);
- }
- child.parent = this;
- var storage = this.__storage;
- var zr = this.__zr;
- if (storage && storage !== child.__storage) {
- storage.addToStorage(child);
- if (child instanceof Group) {
- child.addChildrenToStorage(storage);
- }
- }
- zr && zr.refresh();
- },
- /**
- * 移除子节点
- * @param {module:zrender/Element} child
- */
- remove: function (child) {
- var zr = this.__zr;
- var storage = this.__storage;
- var children = this._children;
- var idx = zrUtil.indexOf(children, child);
- if (idx < 0) {
- return this;
- }
- children.splice(idx, 1);
- child.parent = null;
- if (storage) {
- storage.delFromStorage(child);
- if (child instanceof Group) {
- child.delChildrenFromStorage(storage);
- }
- }
- zr && zr.refresh();
- return this;
- },
- /**
- * 移除所有子节点
- */
- removeAll: function () {
- var children = this._children;
- var storage = this.__storage;
- var child;
- var i;
- for (i = 0; i < children.length; i++) {
- child = children[i];
- if (storage) {
- storage.delFromStorage(child);
- if (child instanceof Group) {
- child.delChildrenFromStorage(storage);
- }
- }
- child.parent = null;
- }
- children.length = 0;
- return this;
- },
- /**
- * 遍历所有子节点
- * @param {Function} cb
- * @param {} context
- */
- eachChild: function (cb, context) {
- var children = this._children;
- for (var i = 0; i < children.length; i++) {
- var child = children[i];
- cb.call(context, child, i);
- }
- return this;
- },
- /**
- * 深度优先遍历所有子孙节点
- * @param {Function} cb
- * @param {} context
- */
- traverse: function (cb, context) {
- for (var i = 0; i < this._children.length; i++) {
- var child = this._children[i];
- cb.call(context, child);
- if (child.type === 'group') {
- child.traverse(cb, context);
- }
- }
- return this;
- },
- addChildrenToStorage: function (storage) {
- for (var i = 0; i < this._children.length; i++) {
- var child = this._children[i];
- storage.addToStorage(child);
- if (child instanceof Group) {
- child.addChildrenToStorage(storage);
- }
- }
- },
- delChildrenFromStorage: function (storage) {
- for (var i = 0; i < this._children.length; i++) {
- var child = this._children[i];
- storage.delFromStorage(child);
- if (child instanceof Group) {
- child.delChildrenFromStorage(storage);
- }
- }
- },
- dirty: function () {
- this.__dirty = true;
- this.__zr && this.__zr.refresh();
- return this;
- },
- /**
- * @return {module:zrender/core/BoundingRect}
- */
- getBoundingRect: function (includeChildren) {
- // TODO Caching
- var rect = null;
- var tmpRect = new BoundingRect(0, 0, 0, 0);
- var children = includeChildren || this._children;
- var tmpMat = [];
- for (var i = 0; i < children.length; i++) {
- var child = children[i];
- if (child.ignore || child.invisible) {
- continue;
- }
- var childRect = child.getBoundingRect();
- var transform = child.getLocalTransform(tmpMat); // TODO
- // The boundingRect cacluated by transforming original
- // rect may be bigger than the actual bundingRect when rotation
- // is used. (Consider a circle rotated aginst its center, where
- // the actual boundingRect should be the same as that not be
- // rotated.) But we can not find better approach to calculate
- // actual boundingRect yet, considering performance.
- if (transform) {
- tmpRect.copy(childRect);
- tmpRect.applyTransform(transform);
- rect = rect || tmpRect.clone();
- rect.union(tmpRect);
- } else {
- rect = rect || childRect.clone();
- rect.union(childRect);
- }
- }
- return rect || tmpRect;
- }
- };
- zrUtil.inherits(Group, Element);
- var _default = Group;
- module.exports = _default;
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