1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- var Path = require("../Path");
- var fixClipWithShadow = require("../helper/fixClipWithShadow");
- /**
- * 扇形
- * @module zrender/graphic/shape/Sector
- */
- var _default = Path.extend({
- type: 'sector',
- shape: {
- cx: 0,
- cy: 0,
- r0: 0,
- r: 0,
- startAngle: 0,
- endAngle: Math.PI * 2,
- clockwise: true
- },
- brush: fixClipWithShadow(Path.prototype.brush),
- buildPath: function (ctx, shape) {
- var x = shape.cx;
- var y = shape.cy;
- var r0 = Math.max(shape.r0 || 0, 0);
- var r = Math.max(shape.r, 0);
- var startAngle = shape.startAngle;
- var endAngle = shape.endAngle;
- var clockwise = shape.clockwise;
- var unitX = Math.cos(startAngle);
- var unitY = Math.sin(startAngle);
- ctx.moveTo(unitX * r0 + x, unitY * r0 + y);
- ctx.lineTo(unitX * r + x, unitY * r + y);
- ctx.arc(x, y, r, startAngle, endAngle, !clockwise);
- ctx.lineTo(Math.cos(endAngle) * r0 + x, Math.sin(endAngle) * r0 + y);
- if (r0 !== 0) {
- ctx.arc(x, y, r0, endAngle, startAngle, clockwise);
- }
- ctx.closePath();
- }
- });
- module.exports = _default;
|