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- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- var BoundingRect = require("zrender/lib/core/BoundingRect");
- var bbox = require("zrender/lib/core/bbox");
- var vec2 = require("zrender/lib/core/vector");
- var polygonContain = require("zrender/lib/contain/polygon");
- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- /**
- * @module echarts/coord/geo/Region
- */
- /**
- * @param {string|Region} name
- * @param {Array} geometries
- * @param {Array.<number>} cp
- */
- function Region(name, geometries, cp) {
- /**
- * @type {string}
- * @readOnly
- */
- this.name = name;
- /**
- * @type {Array.<Array>}
- * @readOnly
- */
- this.geometries = geometries;
- if (!cp) {
- var rect = this.getBoundingRect();
- cp = [rect.x + rect.width / 2, rect.y + rect.height / 2];
- } else {
- cp = [cp[0], cp[1]];
- }
- /**
- * @type {Array.<number>}
- */
- this.center = cp;
- }
- Region.prototype = {
- constructor: Region,
- properties: null,
- /**
- * @return {module:zrender/core/BoundingRect}
- */
- getBoundingRect: function () {
- var rect = this._rect;
- if (rect) {
- return rect;
- }
- var MAX_NUMBER = Number.MAX_VALUE;
- var min = [MAX_NUMBER, MAX_NUMBER];
- var max = [-MAX_NUMBER, -MAX_NUMBER];
- var min2 = [];
- var max2 = [];
- var geometries = this.geometries;
- for (var i = 0; i < geometries.length; i++) {
- // Only support polygon
- if (geometries[i].type !== 'polygon') {
- continue;
- } // Doesn't consider hole
- var exterior = geometries[i].exterior;
- bbox.fromPoints(exterior, min2, max2);
- vec2.min(min, min, min2);
- vec2.max(max, max, max2);
- } // No data
- if (i === 0) {
- min[0] = min[1] = max[0] = max[1] = 0;
- }
- return this._rect = new BoundingRect(min[0], min[1], max[0] - min[0], max[1] - min[1]);
- },
- /**
- * @param {<Array.<number>} coord
- * @return {boolean}
- */
- contain: function (coord) {
- var rect = this.getBoundingRect();
- var geometries = this.geometries;
- if (!rect.contain(coord[0], coord[1])) {
- return false;
- }
- loopGeo: for (var i = 0, len = geometries.length; i < len; i++) {
- // Only support polygon.
- if (geometries[i].type !== 'polygon') {
- continue;
- }
- var exterior = geometries[i].exterior;
- var interiors = geometries[i].interiors;
- if (polygonContain.contain(exterior, coord[0], coord[1])) {
- // Not in the region if point is in the hole.
- for (var k = 0; k < (interiors ? interiors.length : 0); k++) {
- if (polygonContain.contain(interiors[k])) {
- continue loopGeo;
- }
- }
- return true;
- }
- }
- return false;
- },
- transformTo: function (x, y, width, height) {
- var rect = this.getBoundingRect();
- var aspect = rect.width / rect.height;
- if (!width) {
- width = aspect * height;
- } else if (!height) {
- height = width / aspect;
- }
- var target = new BoundingRect(x, y, width, height);
- var transform = rect.calculateTransform(target);
- var geometries = this.geometries;
- for (var i = 0; i < geometries.length; i++) {
- // Only support polygon.
- if (geometries[i].type !== 'polygon') {
- continue;
- }
- var exterior = geometries[i].exterior;
- var interiors = geometries[i].interiors;
- for (var p = 0; p < exterior.length; p++) {
- vec2.applyTransform(exterior[p], exterior[p], transform);
- }
- for (var h = 0; h < (interiors ? interiors.length : 0); h++) {
- for (var p = 0; p < interiors[h].length; p++) {
- vec2.applyTransform(interiors[h][p], interiors[h][p], transform);
- }
- }
- }
- rect = this._rect;
- rect.copy(target); // Update center
- this.center = [rect.x + rect.width / 2, rect.y + rect.height / 2];
- },
- cloneShallow: function (name) {
- name == null && (name = this.name);
- var newRegion = new Region(name, this.geometries, this.center);
- newRegion._rect = this._rect;
- newRegion.transformTo = null; // Simply avoid to be called.
- return newRegion;
- }
- };
- var _default = Region;
- module.exports = _default;
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