#ifndef ESPLOG_DISPLAY_H_ #define ESPLOG_DISPLAY_H_ #include "display.h" #include class EspLogDisplay : public Display { public: EspLogDisplay(); ~EspLogDisplay(); virtual void SetStatus(const char* status); virtual void ShowNotification(const char* notification, int duration_ms = 3000); virtual void ShowNotification(const std::string ¬ification, int duration_ms = 3000); virtual void SetEmotion(const char* emotion) override; virtual void SetChatMessage(const char* role, const char* content) override; virtual void SetIcon(const char* icon) override; virtual inline void SetPreviewImage(const lv_img_dsc_t* image) override {} virtual inline void SetTheme(const std::string& theme_name) override {} virtual inline void UpdateStatusBar(bool update_all = false) override {} protected: virtual inline bool Lock(int timeout_ms = 0) override { return true; } virtual inline void Unlock() override {} }; #endif