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@@ -15,62 +15,62 @@
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#define TAG "Display"
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Display::Display() {
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- // Notification timer
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- esp_timer_create_args_t notification_timer_args = {
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- .callback = [](void *arg) {
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- Display *display = static_cast<Display*>(arg);
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- DisplayLockGuard lock(display);
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- lv_obj_add_flag(display->notification_label_, LV_OBJ_FLAG_HIDDEN);
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- lv_obj_clear_flag(display->status_label_, LV_OBJ_FLAG_HIDDEN);
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- },
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- .arg = this,
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- .dispatch_method = ESP_TIMER_TASK,
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- .name = "notification_timer",
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- .skip_unhandled_events = false,
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- };
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- ESP_ERROR_CHECK(esp_timer_create(¬ification_timer_args, ¬ification_timer_));
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+ // // Notification timer
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+ // esp_timer_create_args_t notification_timer_args = {
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+ // .callback = [](void *arg) {
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+ // Display *display = static_cast<Display*>(arg);
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+ // DisplayLockGuard lock(display);
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+ // lv_obj_add_flag(display->notification_label_, LV_OBJ_FLAG_HIDDEN);
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+ // lv_obj_clear_flag(display->status_label_, LV_OBJ_FLAG_HIDDEN);
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+ // },
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+ // .arg = this,
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+ // .dispatch_method = ESP_TIMER_TASK,
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+ // .name = "notification_timer",
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+ // .skip_unhandled_events = false,
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+ // };
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+ // ESP_ERROR_CHECK(esp_timer_create(¬ification_timer_args, ¬ification_timer_));
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- // Create a power management lock
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- auto ret = esp_pm_lock_create(ESP_PM_APB_FREQ_MAX, 0, "display_update", &pm_lock_);
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- if (ret == ESP_ERR_NOT_SUPPORTED) {
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- ESP_LOGI(TAG, "Power management not supported");
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- } else {
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- ESP_ERROR_CHECK(ret);
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- }
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+ // // Create a power management lock
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+ // auto ret = esp_pm_lock_create(ESP_PM_APB_FREQ_MAX, 0, "display_update", &pm_lock_);
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+ // if (ret == ESP_ERR_NOT_SUPPORTED) {
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+ // ESP_LOGI(TAG, "Power management not supported");
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+ // } else {
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+ // ESP_ERROR_CHECK(ret);
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+ // }
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}
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Display::~Display() {
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- if (notification_timer_ != nullptr) {
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- esp_timer_stop(notification_timer_);
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- esp_timer_delete(notification_timer_);
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- }
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+ // if (notification_timer_ != nullptr) {
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+ // esp_timer_stop(notification_timer_);
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+ // esp_timer_delete(notification_timer_);
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+ // }
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- if (network_label_ != nullptr) {
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- lv_obj_del(network_label_);
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- lv_obj_del(notification_label_);
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- lv_obj_del(status_label_);
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- lv_obj_del(mute_label_);
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- lv_obj_del(battery_label_);
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- lv_obj_del(emotion_label_);
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- }
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- if( low_battery_popup_ != nullptr ) {
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- lv_obj_del(low_battery_popup_);
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- }
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- if (pm_lock_ != nullptr) {
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- esp_pm_lock_delete(pm_lock_);
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- }
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+ // if (network_label_ != nullptr) {
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+ // lv_obj_del(network_label_);
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+ // lv_obj_del(notification_label_);
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+ // lv_obj_del(status_label_);
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+ // lv_obj_del(mute_label_);
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+ // lv_obj_del(battery_label_);
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+ // lv_obj_del(emotion_label_);
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+ // }
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+ // if( low_battery_popup_ != nullptr ) {
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+ // lv_obj_del(low_battery_popup_);
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+ // }
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+ // if (pm_lock_ != nullptr) {
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+ // esp_pm_lock_delete(pm_lock_);
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+ // }
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}
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void Display::SetStatus(const char* status) {
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- DisplayLockGuard lock(this);
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- if (status_label_ == nullptr) {
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- return;
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- }
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- lv_label_set_text(status_label_, status);
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- lv_obj_clear_flag(status_label_, LV_OBJ_FLAG_HIDDEN);
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- lv_obj_add_flag(notification_label_, LV_OBJ_FLAG_HIDDEN);
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+ // DisplayLockGuard lock(this);
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+ // if (status_label_ == nullptr) {
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+ // return;
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+ // }
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+ // lv_label_set_text(status_label_, status);
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+ // lv_obj_clear_flag(status_label_, LV_OBJ_FLAG_HIDDEN);
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+ // lv_obj_add_flag(notification_label_, LV_OBJ_FLAG_HIDDEN);
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- last_status_update_time_ = std::chrono::system_clock::now();
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+ // last_status_update_time_ = std::chrono::system_clock::now();
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}
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void Display::ShowNotification(const std::string ¬ification, int duration_ms) {
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@@ -78,177 +78,177 @@ void Display::ShowNotification(const std::string ¬ification, int duration_ms)
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}
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void Display::ShowNotification(const char* notification, int duration_ms) {
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- DisplayLockGuard lock(this);
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- if (notification_label_ == nullptr) {
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- return;
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- }
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- lv_label_set_text(notification_label_, notification);
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- lv_obj_clear_flag(notification_label_, LV_OBJ_FLAG_HIDDEN);
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- lv_obj_add_flag(status_label_, LV_OBJ_FLAG_HIDDEN);
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+ // DisplayLockGuard lock(this);
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+ // if (notification_label_ == nullptr) {
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+ // return;
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+ // }
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+ // lv_label_set_text(notification_label_, notification);
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+ // lv_obj_clear_flag(notification_label_, LV_OBJ_FLAG_HIDDEN);
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+ // lv_obj_add_flag(status_label_, LV_OBJ_FLAG_HIDDEN);
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- esp_timer_stop(notification_timer_);
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- ESP_ERROR_CHECK(esp_timer_start_once(notification_timer_, duration_ms * 1000));
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+ // esp_timer_stop(notification_timer_);
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+ // ESP_ERROR_CHECK(esp_timer_start_once(notification_timer_, duration_ms * 1000));
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}
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void Display::UpdateStatusBar(bool update_all) {
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- auto& app = Application::GetInstance();
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- auto& board = Board::GetInstance();
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- auto codec = board.GetAudioCodec();
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+ // auto& app = Application::GetInstance();
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+ // auto& board = Board::GetInstance();
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+ // auto codec = board.GetAudioCodec();
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- // Update mute icon
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- {
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- DisplayLockGuard lock(this);
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- if (mute_label_ == nullptr) {
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- return;
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- }
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+ // // Update mute icon
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+ // {
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+ // DisplayLockGuard lock(this);
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+ // if (mute_label_ == nullptr) {
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+ // return;
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+ // }
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- // 如果静音状态改变,则更新图标
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- if (codec->output_volume() == 0 && !muted_) {
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- muted_ = true;
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- lv_label_set_text(mute_label_, FONT_AWESOME_VOLUME_MUTE);
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- } else if (codec->output_volume() > 0 && muted_) {
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- muted_ = false;
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- lv_label_set_text(mute_label_, "");
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- }
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- }
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+ // // 如果静音状态改变,则更新图标
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+ // if (codec->output_volume() == 0 && !muted_) {
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+ // muted_ = true;
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+ // lv_label_set_text(mute_label_, FONT_AWESOME_VOLUME_MUTE);
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+ // } else if (codec->output_volume() > 0 && muted_) {
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+ // muted_ = false;
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+ // lv_label_set_text(mute_label_, "");
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+ // }
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+ // }
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- // Update time
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- if (app.GetDeviceState() == kDeviceStateIdle) {
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- if (last_status_update_time_ + std::chrono::seconds(10) < std::chrono::system_clock::now()) {
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- // Set status to clock "HH:MM"
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- time_t now = time(NULL);
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- struct tm* tm = localtime(&now);
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- // Check if the we have already set the time
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- if (tm->tm_year >= 2025 - 1900) {
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- char time_str[16];
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- strftime(time_str, sizeof(time_str), "%H:%M ", tm);
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- SetStatus(time_str);
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- } else {
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- ESP_LOGW(TAG, "System time is not set, tm_year: %d", tm->tm_year);
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- }
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- }
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- }
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+ // // Update time
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+ // if (app.GetDeviceState() == kDeviceStateIdle) {
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+ // if (last_status_update_time_ + std::chrono::seconds(10) < std::chrono::system_clock::now()) {
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+ // // Set status to clock "HH:MM"
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+ // time_t now = time(NULL);
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+ // struct tm* tm = localtime(&now);
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+ // // Check if the we have already set the time
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+ // if (tm->tm_year >= 2025 - 1900) {
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+ // char time_str[16];
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+ // strftime(time_str, sizeof(time_str), "%H:%M ", tm);
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+ // SetStatus(time_str);
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+ // } else {
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+ // ESP_LOGW(TAG, "System time is not set, tm_year: %d", tm->tm_year);
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+ // }
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+ // }
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+ // }
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- esp_pm_lock_acquire(pm_lock_);
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- // 更新电池图标
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- int battery_level;
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- bool charging, discharging;
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- const char* icon = nullptr;
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- if (board.GetBatteryLevel(battery_level, charging, discharging)) {
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- if (charging) {
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- icon = FONT_AWESOME_BATTERY_CHARGING;
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- } else {
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- const char* levels[] = {
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- FONT_AWESOME_BATTERY_EMPTY, // 0-19%
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- FONT_AWESOME_BATTERY_1, // 20-39%
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- FONT_AWESOME_BATTERY_2, // 40-59%
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- FONT_AWESOME_BATTERY_3, // 60-79%
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- FONT_AWESOME_BATTERY_FULL, // 80-99%
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- FONT_AWESOME_BATTERY_FULL, // 100%
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- };
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- icon = levels[battery_level / 20];
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- }
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- DisplayLockGuard lock(this);
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- if (battery_label_ != nullptr && battery_icon_ != icon) {
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- battery_icon_ = icon;
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- lv_label_set_text(battery_label_, battery_icon_);
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- }
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+ // esp_pm_lock_acquire(pm_lock_);
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+ // // 更新电池图标
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+ // int battery_level;
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+ // bool charging, discharging;
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+ // const char* icon = nullptr;
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+ // if (board.GetBatteryLevel(battery_level, charging, discharging)) {
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+ // if (charging) {
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+ // icon = FONT_AWESOME_BATTERY_CHARGING;
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+ // } else {
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+ // const char* levels[] = {
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+ // FONT_AWESOME_BATTERY_EMPTY, // 0-19%
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+ // FONT_AWESOME_BATTERY_1, // 20-39%
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+ // FONT_AWESOME_BATTERY_2, // 40-59%
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+ // FONT_AWESOME_BATTERY_3, // 60-79%
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+ // FONT_AWESOME_BATTERY_FULL, // 80-99%
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+ // FONT_AWESOME_BATTERY_FULL, // 100%
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+ // };
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+ // icon = levels[battery_level / 20];
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+ // }
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+ // DisplayLockGuard lock(this);
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+ // if (battery_label_ != nullptr && battery_icon_ != icon) {
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+ // battery_icon_ = icon;
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+ // lv_label_set_text(battery_label_, battery_icon_);
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+ // }
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- if (low_battery_popup_ != nullptr) {
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- if (strcmp(icon, FONT_AWESOME_BATTERY_EMPTY) == 0 && discharging) {
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- if (lv_obj_has_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN)) { // 如果低电量提示框隐藏,则显示
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- lv_obj_clear_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN);
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- app.PlaySound(Lang::Sounds::P3_LOW_BATTERY);
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- }
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- } else {
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- // Hide the low battery popup when the battery is not empty
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- if (!lv_obj_has_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN)) { // 如果低电量提示框显示,则隐藏
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- lv_obj_add_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN);
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- }
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- }
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- }
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- }
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+ // if (low_battery_popup_ != nullptr) {
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+ // if (strcmp(icon, FONT_AWESOME_BATTERY_EMPTY) == 0 && discharging) {
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+ // if (lv_obj_has_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN)) { // 如果低电量提示框隐藏,则显示
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+ // lv_obj_clear_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN);
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+ // app.PlaySound(Lang::Sounds::P3_LOW_BATTERY);
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+ // }
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+ // } else {
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+ // // Hide the low battery popup when the battery is not empty
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+ // if (!lv_obj_has_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN)) { // 如果低电量提示框显示,则隐藏
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+ // lv_obj_add_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN);
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+ // }
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+ // }
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+ // }
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+ // }
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- // 每 10 秒更新一次网络图标
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- static int seconds_counter = 0;
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- if (update_all || seconds_counter++ % 10 == 0) {
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- // 升级固件时,不读取 4G 网络状态,避免占用 UART 资源
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- auto device_state = Application::GetInstance().GetDeviceState();
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- static const std::vector<DeviceState> allowed_states = {
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- kDeviceStateIdle,
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- kDeviceStateStarting,
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- kDeviceStateWifiConfiguring,
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- kDeviceStateListening,
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- kDeviceStateActivating,
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- };
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- if (std::find(allowed_states.begin(), allowed_states.end(), device_state) != allowed_states.end()) {
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- icon = board.GetNetworkStateIcon();
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- if (network_label_ != nullptr && icon != nullptr && network_icon_ != icon) {
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- DisplayLockGuard lock(this);
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- network_icon_ = icon;
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- lv_label_set_text(network_label_, network_icon_);
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- }
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- }
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- }
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+ // // 每 10 秒更新一次网络图标
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+ // static int seconds_counter = 0;
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+ // if (update_all || seconds_counter++ % 10 == 0) {
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+ // // 升级固件时,不读取 4G 网络状态,避免占用 UART 资源
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+ // auto device_state = Application::GetInstance().GetDeviceState();
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+ // static const std::vector<DeviceState> allowed_states = {
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+ // kDeviceStateIdle,
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+ // kDeviceStateStarting,
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+ // kDeviceStateWifiConfiguring,
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+ // kDeviceStateListening,
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+ // kDeviceStateActivating,
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+ // };
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+ // if (std::find(allowed_states.begin(), allowed_states.end(), device_state) != allowed_states.end()) {
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+ // icon = board.GetNetworkStateIcon();
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+ // if (network_label_ != nullptr && icon != nullptr && network_icon_ != icon) {
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+ // DisplayLockGuard lock(this);
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+ // network_icon_ = icon;
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+ // lv_label_set_text(network_label_, network_icon_);
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+ // }
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+ // }
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+ // }
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- esp_pm_lock_release(pm_lock_);
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+ // esp_pm_lock_release(pm_lock_);
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}
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void Display::SetEmotion(const char* emotion) {
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- struct Emotion {
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- const char* icon;
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- const char* text;
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- };
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+ // struct Emotion {
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+ // const char* icon;
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+ // const char* text;
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+ // };
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- static const std::vector<Emotion> emotions = {
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- {FONT_AWESOME_EMOJI_NEUTRAL, "neutral"},
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- {FONT_AWESOME_EMOJI_HAPPY, "happy"},
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- {FONT_AWESOME_EMOJI_LAUGHING, "laughing"},
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- {FONT_AWESOME_EMOJI_FUNNY, "funny"},
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- {FONT_AWESOME_EMOJI_SAD, "sad"},
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- {FONT_AWESOME_EMOJI_ANGRY, "angry"},
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- {FONT_AWESOME_EMOJI_CRYING, "crying"},
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- {FONT_AWESOME_EMOJI_LOVING, "loving"},
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- {FONT_AWESOME_EMOJI_EMBARRASSED, "embarrassed"},
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- {FONT_AWESOME_EMOJI_SURPRISED, "surprised"},
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- {FONT_AWESOME_EMOJI_SHOCKED, "shocked"},
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- {FONT_AWESOME_EMOJI_THINKING, "thinking"},
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- {FONT_AWESOME_EMOJI_WINKING, "winking"},
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- {FONT_AWESOME_EMOJI_COOL, "cool"},
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- {FONT_AWESOME_EMOJI_RELAXED, "relaxed"},
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- {FONT_AWESOME_EMOJI_DELICIOUS, "delicious"},
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- {FONT_AWESOME_EMOJI_KISSY, "kissy"},
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- {FONT_AWESOME_EMOJI_CONFIDENT, "confident"},
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- {FONT_AWESOME_EMOJI_SLEEPY, "sleepy"},
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- {FONT_AWESOME_EMOJI_SILLY, "silly"},
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- {FONT_AWESOME_EMOJI_CONFUSED, "confused"}
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- };
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+ // static const std::vector<Emotion> emotions = {
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+ // {FONT_AWESOME_EMOJI_NEUTRAL, "neutral"},
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+ // {FONT_AWESOME_EMOJI_HAPPY, "happy"},
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+ // {FONT_AWESOME_EMOJI_LAUGHING, "laughing"},
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+ // {FONT_AWESOME_EMOJI_FUNNY, "funny"},
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+ // {FONT_AWESOME_EMOJI_SAD, "sad"},
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+ // {FONT_AWESOME_EMOJI_ANGRY, "angry"},
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+ // {FONT_AWESOME_EMOJI_CRYING, "crying"},
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+ // {FONT_AWESOME_EMOJI_LOVING, "loving"},
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+ // {FONT_AWESOME_EMOJI_EMBARRASSED, "embarrassed"},
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+ // {FONT_AWESOME_EMOJI_SURPRISED, "surprised"},
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+ // {FONT_AWESOME_EMOJI_SHOCKED, "shocked"},
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+ // {FONT_AWESOME_EMOJI_THINKING, "thinking"},
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+ // {FONT_AWESOME_EMOJI_WINKING, "winking"},
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+ // {FONT_AWESOME_EMOJI_COOL, "cool"},
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+ // {FONT_AWESOME_EMOJI_RELAXED, "relaxed"},
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+ // {FONT_AWESOME_EMOJI_DELICIOUS, "delicious"},
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+ // {FONT_AWESOME_EMOJI_KISSY, "kissy"},
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+ // {FONT_AWESOME_EMOJI_CONFIDENT, "confident"},
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+ // {FONT_AWESOME_EMOJI_SLEEPY, "sleepy"},
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+ // {FONT_AWESOME_EMOJI_SILLY, "silly"},
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+ // {FONT_AWESOME_EMOJI_CONFUSED, "confused"}
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+ // };
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- // 查找匹配的表情
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- std::string_view emotion_view(emotion);
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- auto it = std::find_if(emotions.begin(), emotions.end(),
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- [&emotion_view](const Emotion& e) { return e.text == emotion_view; });
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+ // // 查找匹配的表情
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+ // std::string_view emotion_view(emotion);
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+ // auto it = std::find_if(emotions.begin(), emotions.end(),
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+ // [&emotion_view](const Emotion& e) { return e.text == emotion_view; });
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- DisplayLockGuard lock(this);
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- if (emotion_label_ == nullptr) {
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- return;
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- }
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+ // DisplayLockGuard lock(this);
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+ // if (emotion_label_ == nullptr) {
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+ // return;
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+ // }
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- // 如果找到匹配的表情就显示对应图标,否则显示默认的neutral表情
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- if (it != emotions.end()) {
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- lv_label_set_text(emotion_label_, it->icon);
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- } else {
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- lv_label_set_text(emotion_label_, FONT_AWESOME_EMOJI_NEUTRAL);
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|
- }
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|
|
+ // // 如果找到匹配的表情就显示对应图标,否则显示默认的neutral表情
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+ // if (it != emotions.end()) {
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+ // lv_label_set_text(emotion_label_, it->icon);
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+ // } else {
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+ // lv_label_set_text(emotion_label_, FONT_AWESOME_EMOJI_NEUTRAL);
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|
+ // }
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|
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}
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|
|
void Display::SetIcon(const char* icon) {
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|
|
- DisplayLockGuard lock(this);
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|
|
- if (emotion_label_ == nullptr) {
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|
|
- return;
|
|
|
- }
|
|
|
- lv_label_set_text(emotion_label_, icon);
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|
|
+ // DisplayLockGuard lock(this);
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|
|
+ // if (emotion_label_ == nullptr) {
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|
|
+ // return;
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|
|
+ // }
|
|
|
+ // lv_label_set_text(emotion_label_, icon);
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|
|
}
|
|
|
|
|
|
void Display::SetPreviewImage(const lv_img_dsc_t* image) {
|
|
@@ -256,25 +256,25 @@ void Display::SetPreviewImage(const lv_img_dsc_t* image) {
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|
|
}
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|
|
|
|
|
void Display::SetChatMessage(const char* role, const char* content) {
|
|
|
- DisplayLockGuard lock(this);
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|
|
- if (chat_message_label_ == nullptr) {
|
|
|
- return;
|
|
|
- }
|
|
|
- lv_label_set_text(chat_message_label_, content);
|
|
|
+ // DisplayLockGuard lock(this);
|
|
|
+ // if (chat_message_label_ == nullptr) {
|
|
|
+ // return;
|
|
|
+ // }
|
|
|
+ // lv_label_set_text(chat_message_label_, content);
|
|
|
}
|
|
|
|
|
|
void Display::SetTheme(const std::string& theme_name) {
|
|
|
- current_theme_name_ = theme_name;
|
|
|
- Settings settings("display", true);
|
|
|
- settings.SetString("theme", theme_name);
|
|
|
+// current_theme_name_ = theme_name;
|
|
|
+// Settings settings("display", true);
|
|
|
+// settings.SetString("theme", theme_name);
|
|
|
}
|
|
|
|
|
|
void Display::ShowStandbyScreen(bool show) {
|
|
|
- if (show) {
|
|
|
- SetChatMessage("system", "");
|
|
|
- SetEmotion("sleepy");
|
|
|
- } else {
|
|
|
- SetChatMessage("system", "");
|
|
|
- SetEmotion("neutral");
|
|
|
- }
|
|
|
+// if (show) {
|
|
|
+// SetChatMessage("system", "");
|
|
|
+// SetEmotion("sleepy");
|
|
|
+// } else {
|
|
|
+// SetChatMessage("system", "");
|
|
|
+// SetEmotion("neutral");
|
|
|
+// }
|
|
|
}
|