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- /*
- FreeRTOS V8.2.3 - Copyright (C) 2015 Real Time Engineers Ltd.
- All rights reserved
- VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
- This file is part of the FreeRTOS distribution.
- FreeRTOS is free software; you can redistribute it and/or modify it under
- the terms of the GNU General Public License (version 2) as published by the
- Free Software Foundation >>>> AND MODIFIED BY <<<< the FreeRTOS exception.
- ***************************************************************************
- >>! NOTE: The modification to the GPL is included to allow you to !<<
- >>! distribute a combined work that includes FreeRTOS without being !<<
- >>! obliged to provide the source code for proprietary components !<<
- >>! outside of the FreeRTOS kernel. !<<
- ***************************************************************************
- FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. Full license text is available on the following
- link: http://www.freertos.org/a00114.html
- ***************************************************************************
- * *
- * FreeRTOS provides completely free yet professionally developed, *
- * robust, strictly quality controlled, supported, and cross *
- * platform software that is more than just the market leader, it *
- * is the industry's de facto standard. *
- * *
- * Help yourself get started quickly while simultaneously helping *
- * to support the FreeRTOS project by purchasing a FreeRTOS *
- * tutorial book, reference manual, or both: *
- * http://www.FreeRTOS.org/Documentation *
- * *
- ***************************************************************************
- http://www.FreeRTOS.org/FAQHelp.html - Having a problem? Start by reading
- the FAQ page "My application does not run, what could be wrong?". Have you
- defined configASSERT()?
- http://www.FreeRTOS.org/support - In return for receiving this top quality
- embedded software for free we request you assist our global community by
- participating in the support forum.
- http://www.FreeRTOS.org/training - Investing in training allows your team to
- be as productive as possible as early as possible. Now you can receive
- FreeRTOS training directly from Richard Barry, CEO of Real Time Engineers
- Ltd, and the world's leading authority on the world's leading RTOS.
- http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
- including FreeRTOS+Trace - an indispensable productivity tool, a DOS
- compatible FAT file system, and our tiny thread aware UDP/IP stack.
- http://www.FreeRTOS.org/labs - Where new FreeRTOS products go to incubate.
- Come and try FreeRTOS+TCP, our new open source TCP/IP stack for FreeRTOS.
- http://www.OpenRTOS.com - Real Time Engineers ltd. license FreeRTOS to High
- Integrity Systems ltd. to sell under the OpenRTOS brand. Low cost OpenRTOS
- licenses offer ticketed support, indemnification and commercial middleware.
- http://www.SafeRTOS.com - High Integrity Systems also provide a safety
- engineered and independently SIL3 certified version for use in safety and
- mission critical applications that require provable dependability.
- 1 tab == 4 spaces!
- */
- #ifndef QUEUE_H
- #define QUEUE_H
- #ifndef INC_FREERTOS_H
- #error "include FreeRTOS.h" must appear in source files before "include queue.h"
- #endif
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * Type by which queues are referenced. For example, a call to xQueueCreate()
- * returns an QueueHandle_t variable that can then be used as a parameter to
- * xQueueSend(), xQueueReceive(), etc.
- */
- typedef void * QueueHandle_t;
- /**
- * Type by which queue sets are referenced. For example, a call to
- * xQueueCreateSet() returns an xQueueSet variable that can then be used as a
- * parameter to xQueueSelectFromSet(), xQueueAddToSet(), etc.
- */
- typedef void * QueueSetHandle_t;
- /**
- * Queue sets can contain both queues and semaphores, so the
- * QueueSetMemberHandle_t is defined as a type to be used where a parameter or
- * return value can be either an QueueHandle_t or an SemaphoreHandle_t.
- */
- typedef void * QueueSetMemberHandle_t;
- /* For internal use only. */
- #define queueSEND_TO_BACK ( ( BaseType_t ) 0 )
- #define queueSEND_TO_FRONT ( ( BaseType_t ) 1 )
- #define queueOVERWRITE ( ( BaseType_t ) 2 )
- /* For internal use only. These definitions *must* match those in queue.c. */
- #define queueQUEUE_TYPE_BASE ( ( uint8_t ) 0U )
- #define queueQUEUE_TYPE_SET ( ( uint8_t ) 0U )
- #define queueQUEUE_TYPE_MUTEX ( ( uint8_t ) 1U )
- #define queueQUEUE_TYPE_COUNTING_SEMAPHORE ( ( uint8_t ) 2U )
- #define queueQUEUE_TYPE_BINARY_SEMAPHORE ( ( uint8_t ) 3U )
- #define queueQUEUE_TYPE_RECURSIVE_MUTEX ( ( uint8_t ) 4U )
- /**
- * queue. h
- * <pre>
- QueueHandle_t xQueueCreate(
- UBaseType_t uxQueueLength,
- UBaseType_t uxItemSize
- );
- * </pre>
- *
- * Creates a new queue instance. This allocates the storage required by the
- * new queue and returns a handle for the queue.
- *
- * @param uxQueueLength The maximum number of items that the queue can contain.
- *
- * @param uxItemSize The number of bytes each item in the queue will require.
- * Items are queued by copy, not by reference, so this is the number of bytes
- * that will be copied for each posted item. Each item on the queue must be
- * the same size.
- *
- * @return If the queue is successfully create then a handle to the newly
- * created queue is returned. If the queue cannot be created then 0 is
- * returned.
- *
- * Example usage:
- <pre>
- struct AMessage
- {
- char ucMessageID;
- char ucData[ 20 ];
- };
- void vATask( void *pvParameters )
- {
- QueueHandle_t xQueue1, xQueue2;
- // Create a queue capable of containing 10 uint32_t values.
- xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
- if( xQueue1 == 0 )
- {
- // Queue was not created and must not be used.
- }
- // Create a queue capable of containing 10 pointers to AMessage structures.
- // These should be passed by pointer as they contain a lot of data.
- xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
- if( xQueue2 == 0 )
- {
- // Queue was not created and must not be used.
- }
- // ... Rest of task code.
- }
- </pre>
- * \defgroup xQueueCreate xQueueCreate
- * \ingroup QueueManagement
- */
- #define xQueueCreate( uxQueueLength, uxItemSize ) xQueueGenericCreate( uxQueueLength, uxItemSize, queueQUEUE_TYPE_BASE )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueSendToToFront(
- QueueHandle_t xQueue,
- const void *pvItemToQueue,
- TickType_t xTicksToWait
- );
- * </pre>
- *
- * This is a macro that calls xQueueGenericSend().
- *
- * Post an item to the front of a queue. The item is queued by copy, not by
- * reference. This function must not be called from an interrupt service
- * routine. See xQueueSendFromISR () for an alternative which may be used
- * in an ISR.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param xTicksToWait The maximum amount of time the task should block
- * waiting for space to become available on the queue, should it already
- * be full. The call will return immediately if this is set to 0 and the
- * queue is full. The time is defined in tick periods so the constant
- * portTICK_PERIOD_MS should be used to convert to real time if this is required.
- *
- * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
- *
- * Example usage:
- <pre>
- struct AMessage
- {
- char ucMessageID;
- char ucData[ 20 ];
- } xMessage;
- uint32_t ulVar = 10UL;
- void vATask( void *pvParameters )
- {
- QueueHandle_t xQueue1, xQueue2;
- struct AMessage *pxMessage;
- // Create a queue capable of containing 10 uint32_t values.
- xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
- // Create a queue capable of containing 10 pointers to AMessage structures.
- // These should be passed by pointer as they contain a lot of data.
- xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
- // ...
- if( xQueue1 != 0 )
- {
- // Send an uint32_t. Wait for 10 ticks for space to become
- // available if necessary.
- if( xQueueSendToFront( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )
- {
- // Failed to post the message, even after 10 ticks.
- }
- }
- if( xQueue2 != 0 )
- {
- // Send a pointer to a struct AMessage object. Don't block if the
- // queue is already full.
- pxMessage = & xMessage;
- xQueueSendToFront( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );
- }
- // ... Rest of task code.
- }
- </pre>
- * \defgroup xQueueSend xQueueSend
- * \ingroup QueueManagement
- */
- #define xQueueSendToFront( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_FRONT )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueSendToBack(
- QueueHandle_t xQueue,
- const void *pvItemToQueue,
- TickType_t xTicksToWait
- );
- * </pre>
- *
- * This is a macro that calls xQueueGenericSend().
- *
- * Post an item to the back of a queue. The item is queued by copy, not by
- * reference. This function must not be called from an interrupt service
- * routine. See xQueueSendFromISR () for an alternative which may be used
- * in an ISR.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param xTicksToWait The maximum amount of time the task should block
- * waiting for space to become available on the queue, should it already
- * be full. The call will return immediately if this is set to 0 and the queue
- * is full. The time is defined in tick periods so the constant
- * portTICK_PERIOD_MS should be used to convert to real time if this is required.
- *
- * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
- *
- * Example usage:
- <pre>
- struct AMessage
- {
- char ucMessageID;
- char ucData[ 20 ];
- } xMessage;
- uint32_t ulVar = 10UL;
- void vATask( void *pvParameters )
- {
- QueueHandle_t xQueue1, xQueue2;
- struct AMessage *pxMessage;
- // Create a queue capable of containing 10 uint32_t values.
- xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
- // Create a queue capable of containing 10 pointers to AMessage structures.
- // These should be passed by pointer as they contain a lot of data.
- xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
- // ...
- if( xQueue1 != 0 )
- {
- // Send an uint32_t. Wait for 10 ticks for space to become
- // available if necessary.
- if( xQueueSendToBack( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )
- {
- // Failed to post the message, even after 10 ticks.
- }
- }
- if( xQueue2 != 0 )
- {
- // Send a pointer to a struct AMessage object. Don't block if the
- // queue is already full.
- pxMessage = & xMessage;
- xQueueSendToBack( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );
- }
- // ... Rest of task code.
- }
- </pre>
- * \defgroup xQueueSend xQueueSend
- * \ingroup QueueManagement
- */
- #define xQueueSendToBack( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueSend(
- QueueHandle_t xQueue,
- const void * pvItemToQueue,
- TickType_t xTicksToWait
- );
- * </pre>
- *
- * This is a macro that calls xQueueGenericSend(). It is included for
- * backward compatibility with versions of FreeRTOS.org that did not
- * include the xQueueSendToFront() and xQueueSendToBack() macros. It is
- * equivalent to xQueueSendToBack().
- *
- * Post an item on a queue. The item is queued by copy, not by reference.
- * This function must not be called from an interrupt service routine.
- * See xQueueSendFromISR () for an alternative which may be used in an ISR.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param xTicksToWait The maximum amount of time the task should block
- * waiting for space to become available on the queue, should it already
- * be full. The call will return immediately if this is set to 0 and the
- * queue is full. The time is defined in tick periods so the constant
- * portTICK_PERIOD_MS should be used to convert to real time if this is required.
- *
- * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
- *
- * Example usage:
- <pre>
- struct AMessage
- {
- char ucMessageID;
- char ucData[ 20 ];
- } xMessage;
- uint32_t ulVar = 10UL;
- void vATask( void *pvParameters )
- {
- QueueHandle_t xQueue1, xQueue2;
- struct AMessage *pxMessage;
- // Create a queue capable of containing 10 uint32_t values.
- xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
- // Create a queue capable of containing 10 pointers to AMessage structures.
- // These should be passed by pointer as they contain a lot of data.
- xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
- // ...
- if( xQueue1 != 0 )
- {
- // Send an uint32_t. Wait for 10 ticks for space to become
- // available if necessary.
- if( xQueueSend( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )
- {
- // Failed to post the message, even after 10 ticks.
- }
- }
- if( xQueue2 != 0 )
- {
- // Send a pointer to a struct AMessage object. Don't block if the
- // queue is already full.
- pxMessage = & xMessage;
- xQueueSend( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );
- }
- // ... Rest of task code.
- }
- </pre>
- * \defgroup xQueueSend xQueueSend
- * \ingroup QueueManagement
- */
- #define xQueueSend( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueOverwrite(
- QueueHandle_t xQueue,
- const void * pvItemToQueue
- );
- * </pre>
- *
- * Only for use with queues that have a length of one - so the queue is either
- * empty or full.
- *
- * Post an item on a queue. If the queue is already full then overwrite the
- * value held in the queue. The item is queued by copy, not by reference.
- *
- * This function must not be called from an interrupt service routine.
- * See xQueueOverwriteFromISR () for an alternative which may be used in an ISR.
- *
- * @param xQueue The handle of the queue to which the data is being sent.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @return xQueueOverwrite() is a macro that calls xQueueGenericSend(), and
- * therefore has the same return values as xQueueSendToFront(). However, pdPASS
- * is the only value that can be returned because xQueueOverwrite() will write
- * to the queue even when the queue is already full.
- *
- * Example usage:
- <pre>
- void vFunction( void *pvParameters )
- {
- QueueHandle_t xQueue;
- uint32_t ulVarToSend, ulValReceived;
- // Create a queue to hold one uint32_t value. It is strongly
- // recommended *not* to use xQueueOverwrite() on queues that can
- // contain more than one value, and doing so will trigger an assertion
- // if configASSERT() is defined.
- xQueue = xQueueCreate( 1, sizeof( uint32_t ) );
- // Write the value 10 to the queue using xQueueOverwrite().
- ulVarToSend = 10;
- xQueueOverwrite( xQueue, &ulVarToSend );
- // Peeking the queue should now return 10, but leave the value 10 in
- // the queue. A block time of zero is used as it is known that the
- // queue holds a value.
- ulValReceived = 0;
- xQueuePeek( xQueue, &ulValReceived, 0 );
- if( ulValReceived != 10 )
- {
- // Error unless the item was removed by a different task.
- }
- // The queue is still full. Use xQueueOverwrite() to overwrite the
- // value held in the queue with 100.
- ulVarToSend = 100;
- xQueueOverwrite( xQueue, &ulVarToSend );
- // This time read from the queue, leaving the queue empty once more.
- // A block time of 0 is used again.
- xQueueReceive( xQueue, &ulValReceived, 0 );
- // The value read should be the last value written, even though the
- // queue was already full when the value was written.
- if( ulValReceived != 100 )
- {
- // Error!
- }
- // ...
- }
- </pre>
- * \defgroup xQueueOverwrite xQueueOverwrite
- * \ingroup QueueManagement
- */
- #define xQueueOverwrite( xQueue, pvItemToQueue ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), 0, queueOVERWRITE )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueGenericSend(
- QueueHandle_t xQueue,
- const void * pvItemToQueue,
- TickType_t xTicksToWait
- BaseType_t xCopyPosition
- );
- * </pre>
- *
- * It is preferred that the macros xQueueSend(), xQueueSendToFront() and
- * xQueueSendToBack() are used in place of calling this function directly.
- *
- * Post an item on a queue. The item is queued by copy, not by reference.
- * This function must not be called from an interrupt service routine.
- * See xQueueSendFromISR () for an alternative which may be used in an ISR.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param xTicksToWait The maximum amount of time the task should block
- * waiting for space to become available on the queue, should it already
- * be full. The call will return immediately if this is set to 0 and the
- * queue is full. The time is defined in tick periods so the constant
- * portTICK_PERIOD_MS should be used to convert to real time if this is required.
- *
- * @param xCopyPosition Can take the value queueSEND_TO_BACK to place the
- * item at the back of the queue, or queueSEND_TO_FRONT to place the item
- * at the front of the queue (for high priority messages).
- *
- * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
- *
- * Example usage:
- <pre>
- struct AMessage
- {
- char ucMessageID;
- char ucData[ 20 ];
- } xMessage;
- uint32_t ulVar = 10UL;
- void vATask( void *pvParameters )
- {
- QueueHandle_t xQueue1, xQueue2;
- struct AMessage *pxMessage;
- // Create a queue capable of containing 10 uint32_t values.
- xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );
- // Create a queue capable of containing 10 pointers to AMessage structures.
- // These should be passed by pointer as they contain a lot of data.
- xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
- // ...
- if( xQueue1 != 0 )
- {
- // Send an uint32_t. Wait for 10 ticks for space to become
- // available if necessary.
- if( xQueueGenericSend( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10, queueSEND_TO_BACK ) != pdPASS )
- {
- // Failed to post the message, even after 10 ticks.
- }
- }
- if( xQueue2 != 0 )
- {
- // Send a pointer to a struct AMessage object. Don't block if the
- // queue is already full.
- pxMessage = & xMessage;
- xQueueGenericSend( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0, queueSEND_TO_BACK );
- }
- // ... Rest of task code.
- }
- </pre>
- * \defgroup xQueueSend xQueueSend
- * \ingroup QueueManagement
- */
- BaseType_t xQueueGenericSend( QueueHandle_t xQueue, const void * const pvItemToQueue, TickType_t xTicksToWait, const BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;
- /**
- * queue. h
- * <pre>
- BaseType_t xQueuePeek(
- QueueHandle_t xQueue,
- void *pvBuffer,
- TickType_t xTicksToWait
- );</pre>
- *
- * This is a macro that calls the xQueueGenericReceive() function.
- *
- * Receive an item from a queue without removing the item from the queue.
- * The item is received by copy so a buffer of adequate size must be
- * provided. The number of bytes copied into the buffer was defined when
- * the queue was created.
- *
- * Successfully received items remain on the queue so will be returned again
- * by the next call, or a call to xQueueReceive().
- *
- * This macro must not be used in an interrupt service routine. See
- * xQueuePeekFromISR() for an alternative that can be called from an interrupt
- * service routine.
- *
- * @param xQueue The handle to the queue from which the item is to be
- * received.
- *
- * @param pvBuffer Pointer to the buffer into which the received item will
- * be copied.
- *
- * @param xTicksToWait The maximum amount of time the task should block
- * waiting for an item to receive should the queue be empty at the time
- * of the call. The time is defined in tick periods so the constant
- * portTICK_PERIOD_MS should be used to convert to real time if this is required.
- * xQueuePeek() will return immediately if xTicksToWait is 0 and the queue
- * is empty.
- *
- * @return pdTRUE if an item was successfully received from the queue,
- * otherwise pdFALSE.
- *
- * Example usage:
- <pre>
- struct AMessage
- {
- char ucMessageID;
- char ucData[ 20 ];
- } xMessage;
- QueueHandle_t xQueue;
- // Task to create a queue and post a value.
- void vATask( void *pvParameters )
- {
- struct AMessage *pxMessage;
- // Create a queue capable of containing 10 pointers to AMessage structures.
- // These should be passed by pointer as they contain a lot of data.
- xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
- if( xQueue == 0 )
- {
- // Failed to create the queue.
- }
- // ...
- // Send a pointer to a struct AMessage object. Don't block if the
- // queue is already full.
- pxMessage = & xMessage;
- xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );
- // ... Rest of task code.
- }
- // Task to peek the data from the queue.
- void vADifferentTask( void *pvParameters )
- {
- struct AMessage *pxRxedMessage;
- if( xQueue != 0 )
- {
- // Peek a message on the created queue. Block for 10 ticks if a
- // message is not immediately available.
- if( xQueuePeek( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )
- {
- // pcRxedMessage now points to the struct AMessage variable posted
- // by vATask, but the item still remains on the queue.
- }
- }
- // ... Rest of task code.
- }
- </pre>
- * \defgroup xQueueReceive xQueueReceive
- * \ingroup QueueManagement
- */
- #define xQueuePeek( xQueue, pvBuffer, xTicksToWait ) xQueueGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdTRUE )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueuePeekFromISR(
- QueueHandle_t xQueue,
- void *pvBuffer,
- );</pre>
- *
- * A version of xQueuePeek() that can be called from an interrupt service
- * routine (ISR).
- *
- * Receive an item from a queue without removing the item from the queue.
- * The item is received by copy so a buffer of adequate size must be
- * provided. The number of bytes copied into the buffer was defined when
- * the queue was created.
- *
- * Successfully received items remain on the queue so will be returned again
- * by the next call, or a call to xQueueReceive().
- *
- * @param xQueue The handle to the queue from which the item is to be
- * received.
- *
- * @param pvBuffer Pointer to the buffer into which the received item will
- * be copied.
- *
- * @return pdTRUE if an item was successfully received from the queue,
- * otherwise pdFALSE.
- *
- * \defgroup xQueuePeekFromISR xQueuePeekFromISR
- * \ingroup QueueManagement
- */
- BaseType_t xQueuePeekFromISR( QueueHandle_t xQueue, void * const pvBuffer ) PRIVILEGED_FUNCTION;
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueReceive(
- QueueHandle_t xQueue,
- void *pvBuffer,
- TickType_t xTicksToWait
- );</pre>
- *
- * This is a macro that calls the xQueueGenericReceive() function.
- *
- * Receive an item from a queue. The item is received by copy so a buffer of
- * adequate size must be provided. The number of bytes copied into the buffer
- * was defined when the queue was created.
- *
- * Successfully received items are removed from the queue.
- *
- * This function must not be used in an interrupt service routine. See
- * xQueueReceiveFromISR for an alternative that can.
- *
- * @param xQueue The handle to the queue from which the item is to be
- * received.
- *
- * @param pvBuffer Pointer to the buffer into which the received item will
- * be copied.
- *
- * @param xTicksToWait The maximum amount of time the task should block
- * waiting for an item to receive should the queue be empty at the time
- * of the call. xQueueReceive() will return immediately if xTicksToWait
- * is zero and the queue is empty. The time is defined in tick periods so the
- * constant portTICK_PERIOD_MS should be used to convert to real time if this is
- * required.
- *
- * @return pdTRUE if an item was successfully received from the queue,
- * otherwise pdFALSE.
- *
- * Example usage:
- <pre>
- struct AMessage
- {
- char ucMessageID;
- char ucData[ 20 ];
- } xMessage;
- QueueHandle_t xQueue;
- // Task to create a queue and post a value.
- void vATask( void *pvParameters )
- {
- struct AMessage *pxMessage;
- // Create a queue capable of containing 10 pointers to AMessage structures.
- // These should be passed by pointer as they contain a lot of data.
- xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
- if( xQueue == 0 )
- {
- // Failed to create the queue.
- }
- // ...
- // Send a pointer to a struct AMessage object. Don't block if the
- // queue is already full.
- pxMessage = & xMessage;
- xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );
- // ... Rest of task code.
- }
- // Task to receive from the queue.
- void vADifferentTask( void *pvParameters )
- {
- struct AMessage *pxRxedMessage;
- if( xQueue != 0 )
- {
- // Receive a message on the created queue. Block for 10 ticks if a
- // message is not immediately available.
- if( xQueueReceive( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )
- {
- // pcRxedMessage now points to the struct AMessage variable posted
- // by vATask.
- }
- }
- // ... Rest of task code.
- }
- </pre>
- * \defgroup xQueueReceive xQueueReceive
- * \ingroup QueueManagement
- */
- #define xQueueReceive( xQueue, pvBuffer, xTicksToWait ) xQueueGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdFALSE )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueGenericReceive(
- QueueHandle_t xQueue,
- void *pvBuffer,
- TickType_t xTicksToWait
- BaseType_t xJustPeek
- );</pre>
- *
- * It is preferred that the macro xQueueReceive() be used rather than calling
- * this function directly.
- *
- * Receive an item from a queue. The item is received by copy so a buffer of
- * adequate size must be provided. The number of bytes copied into the buffer
- * was defined when the queue was created.
- *
- * This function must not be used in an interrupt service routine. See
- * xQueueReceiveFromISR for an alternative that can.
- *
- * @param xQueue The handle to the queue from which the item is to be
- * received.
- *
- * @param pvBuffer Pointer to the buffer into which the received item will
- * be copied.
- *
- * @param xTicksToWait The maximum amount of time the task should block
- * waiting for an item to receive should the queue be empty at the time
- * of the call. The time is defined in tick periods so the constant
- * portTICK_PERIOD_MS should be used to convert to real time if this is required.
- * xQueueGenericReceive() will return immediately if the queue is empty and
- * xTicksToWait is 0.
- *
- * @param xJustPeek When set to true, the item received from the queue is not
- * actually removed from the queue - meaning a subsequent call to
- * xQueueReceive() will return the same item. When set to false, the item
- * being received from the queue is also removed from the queue.
- *
- * @return pdTRUE if an item was successfully received from the queue,
- * otherwise pdFALSE.
- *
- * Example usage:
- <pre>
- struct AMessage
- {
- char ucMessageID;
- char ucData[ 20 ];
- } xMessage;
- QueueHandle_t xQueue;
- // Task to create a queue and post a value.
- void vATask( void *pvParameters )
- {
- struct AMessage *pxMessage;
- // Create a queue capable of containing 10 pointers to AMessage structures.
- // These should be passed by pointer as they contain a lot of data.
- xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
- if( xQueue == 0 )
- {
- // Failed to create the queue.
- }
- // ...
- // Send a pointer to a struct AMessage object. Don't block if the
- // queue is already full.
- pxMessage = & xMessage;
- xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );
- // ... Rest of task code.
- }
- // Task to receive from the queue.
- void vADifferentTask( void *pvParameters )
- {
- struct AMessage *pxRxedMessage;
- if( xQueue != 0 )
- {
- // Receive a message on the created queue. Block for 10 ticks if a
- // message is not immediately available.
- if( xQueueGenericReceive( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )
- {
- // pcRxedMessage now points to the struct AMessage variable posted
- // by vATask.
- }
- }
- // ... Rest of task code.
- }
- </pre>
- * \defgroup xQueueReceive xQueueReceive
- * \ingroup QueueManagement
- */
- BaseType_t xQueueGenericReceive( QueueHandle_t xQueue, void * const pvBuffer, TickType_t xTicksToWait, const BaseType_t xJustPeek ) PRIVILEGED_FUNCTION;
- /**
- * queue. h
- * <pre>UBaseType_t uxQueueMessagesWaiting( const QueueHandle_t xQueue );</pre>
- *
- * Return the number of messages stored in a queue.
- *
- * @param xQueue A handle to the queue being queried.
- *
- * @return The number of messages available in the queue.
- *
- * \defgroup uxQueueMessagesWaiting uxQueueMessagesWaiting
- * \ingroup QueueManagement
- */
- UBaseType_t uxQueueMessagesWaiting( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- /**
- * queue. h
- * <pre>UBaseType_t uxQueueSpacesAvailable( const QueueHandle_t xQueue );</pre>
- *
- * Return the number of free spaces available in a queue. This is equal to the
- * number of items that can be sent to the queue before the queue becomes full
- * if no items are removed.
- *
- * @param xQueue A handle to the queue being queried.
- *
- * @return The number of spaces available in the queue.
- *
- * \defgroup uxQueueMessagesWaiting uxQueueMessagesWaiting
- * \ingroup QueueManagement
- */
- UBaseType_t uxQueueSpacesAvailable( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- /**
- * queue. h
- * <pre>void vQueueDelete( QueueHandle_t xQueue );</pre>
- *
- * Delete a queue - freeing all the memory allocated for storing of items
- * placed on the queue.
- *
- * @param xQueue A handle to the queue to be deleted.
- *
- * \defgroup vQueueDelete vQueueDelete
- * \ingroup QueueManagement
- */
- void vQueueDelete( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueSendToFrontFromISR(
- QueueHandle_t xQueue,
- const void *pvItemToQueue,
- BaseType_t *pxHigherPriorityTaskWoken
- );
- </pre>
- *
- * This is a macro that calls xQueueGenericSendFromISR().
- *
- * Post an item to the front of a queue. It is safe to use this macro from
- * within an interrupt service routine.
- *
- * Items are queued by copy not reference so it is preferable to only
- * queue small items, especially when called from an ISR. In most cases
- * it would be preferable to store a pointer to the item being queued.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param pxHigherPriorityTaskWoken xQueueSendToFrontFromISR() will set
- * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
- * to unblock, and the unblocked task has a priority higher than the currently
- * running task. If xQueueSendToFromFromISR() sets this value to pdTRUE then
- * a context switch should be requested before the interrupt is exited.
- *
- * @return pdTRUE if the data was successfully sent to the queue, otherwise
- * errQUEUE_FULL.
- *
- * Example usage for buffered IO (where the ISR can obtain more than one value
- * per call):
- <pre>
- void vBufferISR( void )
- {
- char cIn;
- BaseType_t xHigherPrioritTaskWoken;
- // We have not woken a task at the start of the ISR.
- xHigherPriorityTaskWoken = pdFALSE;
- // Loop until the buffer is empty.
- do
- {
- // Obtain a byte from the buffer.
- cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
- // Post the byte.
- xQueueSendToFrontFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
- } while( portINPUT_BYTE( BUFFER_COUNT ) );
- // Now the buffer is empty we can switch context if necessary.
- if( xHigherPriorityTaskWoken )
- {
- taskYIELD ();
- }
- }
- </pre>
- *
- * \defgroup xQueueSendFromISR xQueueSendFromISR
- * \ingroup QueueManagement
- */
- #define xQueueSendToFrontFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_FRONT )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueSendToBackFromISR(
- QueueHandle_t xQueue,
- const void *pvItemToQueue,
- BaseType_t *pxHigherPriorityTaskWoken
- );
- </pre>
- *
- * This is a macro that calls xQueueGenericSendFromISR().
- *
- * Post an item to the back of a queue. It is safe to use this macro from
- * within an interrupt service routine.
- *
- * Items are queued by copy not reference so it is preferable to only
- * queue small items, especially when called from an ISR. In most cases
- * it would be preferable to store a pointer to the item being queued.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param pxHigherPriorityTaskWoken xQueueSendToBackFromISR() will set
- * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
- * to unblock, and the unblocked task has a priority higher than the currently
- * running task. If xQueueSendToBackFromISR() sets this value to pdTRUE then
- * a context switch should be requested before the interrupt is exited.
- *
- * @return pdTRUE if the data was successfully sent to the queue, otherwise
- * errQUEUE_FULL.
- *
- * Example usage for buffered IO (where the ISR can obtain more than one value
- * per call):
- <pre>
- void vBufferISR( void )
- {
- char cIn;
- BaseType_t xHigherPriorityTaskWoken;
- // We have not woken a task at the start of the ISR.
- xHigherPriorityTaskWoken = pdFALSE;
- // Loop until the buffer is empty.
- do
- {
- // Obtain a byte from the buffer.
- cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
- // Post the byte.
- xQueueSendToBackFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
- } while( portINPUT_BYTE( BUFFER_COUNT ) );
- // Now the buffer is empty we can switch context if necessary.
- if( xHigherPriorityTaskWoken )
- {
- taskYIELD ();
- }
- }
- </pre>
- *
- * \defgroup xQueueSendFromISR xQueueSendFromISR
- * \ingroup QueueManagement
- */
- #define xQueueSendToBackFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_BACK )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueOverwriteFromISR(
- QueueHandle_t xQueue,
- const void * pvItemToQueue,
- BaseType_t *pxHigherPriorityTaskWoken
- );
- * </pre>
- *
- * A version of xQueueOverwrite() that can be used in an interrupt service
- * routine (ISR).
- *
- * Only for use with queues that can hold a single item - so the queue is either
- * empty or full.
- *
- * Post an item on a queue. If the queue is already full then overwrite the
- * value held in the queue. The item is queued by copy, not by reference.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param pxHigherPriorityTaskWoken xQueueOverwriteFromISR() will set
- * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
- * to unblock, and the unblocked task has a priority higher than the currently
- * running task. If xQueueOverwriteFromISR() sets this value to pdTRUE then
- * a context switch should be requested before the interrupt is exited.
- *
- * @return xQueueOverwriteFromISR() is a macro that calls
- * xQueueGenericSendFromISR(), and therefore has the same return values as
- * xQueueSendToFrontFromISR(). However, pdPASS is the only value that can be
- * returned because xQueueOverwriteFromISR() will write to the queue even when
- * the queue is already full.
- *
- * Example usage:
- <pre>
- QueueHandle_t xQueue;
- void vFunction( void *pvParameters )
- {
- // Create a queue to hold one uint32_t value. It is strongly
- // recommended *not* to use xQueueOverwriteFromISR() on queues that can
- // contain more than one value, and doing so will trigger an assertion
- // if configASSERT() is defined.
- xQueue = xQueueCreate( 1, sizeof( uint32_t ) );
- }
- void vAnInterruptHandler( void )
- {
- // xHigherPriorityTaskWoken must be set to pdFALSE before it is used.
- BaseType_t xHigherPriorityTaskWoken = pdFALSE;
- uint32_t ulVarToSend, ulValReceived;
- // Write the value 10 to the queue using xQueueOverwriteFromISR().
- ulVarToSend = 10;
- xQueueOverwriteFromISR( xQueue, &ulVarToSend, &xHigherPriorityTaskWoken );
- // The queue is full, but calling xQueueOverwriteFromISR() again will still
- // pass because the value held in the queue will be overwritten with the
- // new value.
- ulVarToSend = 100;
- xQueueOverwriteFromISR( xQueue, &ulVarToSend, &xHigherPriorityTaskWoken );
- // Reading from the queue will now return 100.
- // ...
- if( xHigherPrioritytaskWoken == pdTRUE )
- {
- // Writing to the queue caused a task to unblock and the unblocked task
- // has a priority higher than or equal to the priority of the currently
- // executing task (the task this interrupt interrupted). Perform a context
- // switch so this interrupt returns directly to the unblocked task.
- portYIELD_FROM_ISR(); // or portEND_SWITCHING_ISR() depending on the port.
- }
- }
- </pre>
- * \defgroup xQueueOverwriteFromISR xQueueOverwriteFromISR
- * \ingroup QueueManagement
- */
- #define xQueueOverwriteFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueOVERWRITE )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueSendFromISR(
- QueueHandle_t xQueue,
- const void *pvItemToQueue,
- BaseType_t *pxHigherPriorityTaskWoken
- );
- </pre>
- *
- * This is a macro that calls xQueueGenericSendFromISR(). It is included
- * for backward compatibility with versions of FreeRTOS.org that did not
- * include the xQueueSendToBackFromISR() and xQueueSendToFrontFromISR()
- * macros.
- *
- * Post an item to the back of a queue. It is safe to use this function from
- * within an interrupt service routine.
- *
- * Items are queued by copy not reference so it is preferable to only
- * queue small items, especially when called from an ISR. In most cases
- * it would be preferable to store a pointer to the item being queued.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param pxHigherPriorityTaskWoken xQueueSendFromISR() will set
- * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
- * to unblock, and the unblocked task has a priority higher than the currently
- * running task. If xQueueSendFromISR() sets this value to pdTRUE then
- * a context switch should be requested before the interrupt is exited.
- *
- * @return pdTRUE if the data was successfully sent to the queue, otherwise
- * errQUEUE_FULL.
- *
- * Example usage for buffered IO (where the ISR can obtain more than one value
- * per call):
- <pre>
- void vBufferISR( void )
- {
- char cIn;
- BaseType_t xHigherPriorityTaskWoken;
- // We have not woken a task at the start of the ISR.
- xHigherPriorityTaskWoken = pdFALSE;
- // Loop until the buffer is empty.
- do
- {
- // Obtain a byte from the buffer.
- cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
- // Post the byte.
- xQueueSendFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
- } while( portINPUT_BYTE( BUFFER_COUNT ) );
- // Now the buffer is empty we can switch context if necessary.
- if( xHigherPriorityTaskWoken )
- {
- // Actual macro used here is port specific.
- portYIELD_FROM_ISR ();
- }
- }
- </pre>
- *
- * \defgroup xQueueSendFromISR xQueueSendFromISR
- * \ingroup QueueManagement
- */
- #define xQueueSendFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_BACK )
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueGenericSendFromISR(
- QueueHandle_t xQueue,
- const void *pvItemToQueue,
- BaseType_t *pxHigherPriorityTaskWoken,
- BaseType_t xCopyPosition
- );
- </pre>
- *
- * It is preferred that the macros xQueueSendFromISR(),
- * xQueueSendToFrontFromISR() and xQueueSendToBackFromISR() be used in place
- * of calling this function directly. xQueueGiveFromISR() is an
- * equivalent for use by semaphores that don't actually copy any data.
- *
- * Post an item on a queue. It is safe to use this function from within an
- * interrupt service routine.
- *
- * Items are queued by copy not reference so it is preferable to only
- * queue small items, especially when called from an ISR. In most cases
- * it would be preferable to store a pointer to the item being queued.
- *
- * @param xQueue The handle to the queue on which the item is to be posted.
- *
- * @param pvItemToQueue A pointer to the item that is to be placed on the
- * queue. The size of the items the queue will hold was defined when the
- * queue was created, so this many bytes will be copied from pvItemToQueue
- * into the queue storage area.
- *
- * @param pxHigherPriorityTaskWoken xQueueGenericSendFromISR() will set
- * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
- * to unblock, and the unblocked task has a priority higher than the currently
- * running task. If xQueueGenericSendFromISR() sets this value to pdTRUE then
- * a context switch should be requested before the interrupt is exited.
- *
- * @param xCopyPosition Can take the value queueSEND_TO_BACK to place the
- * item at the back of the queue, or queueSEND_TO_FRONT to place the item
- * at the front of the queue (for high priority messages).
- *
- * @return pdTRUE if the data was successfully sent to the queue, otherwise
- * errQUEUE_FULL.
- *
- * Example usage for buffered IO (where the ISR can obtain more than one value
- * per call):
- <pre>
- void vBufferISR( void )
- {
- char cIn;
- BaseType_t xHigherPriorityTaskWokenByPost;
- // We have not woken a task at the start of the ISR.
- xHigherPriorityTaskWokenByPost = pdFALSE;
- // Loop until the buffer is empty.
- do
- {
- // Obtain a byte from the buffer.
- cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
- // Post each byte.
- xQueueGenericSendFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWokenByPost, queueSEND_TO_BACK );
- } while( portINPUT_BYTE( BUFFER_COUNT ) );
- // Now the buffer is empty we can switch context if necessary. Note that the
- // name of the yield function required is port specific.
- if( xHigherPriorityTaskWokenByPost )
- {
- taskYIELD_YIELD_FROM_ISR();
- }
- }
- </pre>
- *
- * \defgroup xQueueSendFromISR xQueueSendFromISR
- * \ingroup QueueManagement
- */
- BaseType_t xQueueGenericSendFromISR( QueueHandle_t xQueue, const void * const pvItemToQueue, BaseType_t * const pxHigherPriorityTaskWoken, const BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;
- BaseType_t xQueueGiveFromISR( QueueHandle_t xQueue, BaseType_t * const pxHigherPriorityTaskWoken ) PRIVILEGED_FUNCTION;
- /**
- * queue. h
- * <pre>
- BaseType_t xQueueReceiveFromISR(
- QueueHandle_t xQueue,
- void *pvBuffer,
- BaseType_t *pxTaskWoken
- );
- * </pre>
- *
- * Receive an item from a queue. It is safe to use this function from within an
- * interrupt service routine.
- *
- * @param xQueue The handle to the queue from which the item is to be
- * received.
- *
- * @param pvBuffer Pointer to the buffer into which the received item will
- * be copied.
- *
- * @param pxTaskWoken A task may be blocked waiting for space to become
- * available on the queue. If xQueueReceiveFromISR causes such a task to
- * unblock *pxTaskWoken will get set to pdTRUE, otherwise *pxTaskWoken will
- * remain unchanged.
- *
- * @return pdTRUE if an item was successfully received from the queue,
- * otherwise pdFALSE.
- *
- * Example usage:
- <pre>
- QueueHandle_t xQueue;
- // Function to create a queue and post some values.
- void vAFunction( void *pvParameters )
- {
- char cValueToPost;
- const TickType_t xTicksToWait = ( TickType_t )0xff;
- // Create a queue capable of containing 10 characters.
- xQueue = xQueueCreate( 10, sizeof( char ) );
- if( xQueue == 0 )
- {
- // Failed to create the queue.
- }
- // ...
- // Post some characters that will be used within an ISR. If the queue
- // is full then this task will block for xTicksToWait ticks.
- cValueToPost = 'a';
- xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
- cValueToPost = 'b';
- xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
- // ... keep posting characters ... this task may block when the queue
- // becomes full.
- cValueToPost = 'c';
- xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
- }
- // ISR that outputs all the characters received on the queue.
- void vISR_Routine( void )
- {
- BaseType_t xTaskWokenByReceive = pdFALSE;
- char cRxedChar;
- while( xQueueReceiveFromISR( xQueue, ( void * ) &cRxedChar, &xTaskWokenByReceive) )
- {
- // A character was received. Output the character now.
- vOutputCharacter( cRxedChar );
- // If removing the character from the queue woke the task that was
- // posting onto the queue cTaskWokenByReceive will have been set to
- // pdTRUE. No matter how many times this loop iterates only one
- // task will be woken.
- }
- if( cTaskWokenByPost != ( char ) pdFALSE;
- {
- taskYIELD ();
- }
- }
- </pre>
- * \defgroup xQueueReceiveFromISR xQueueReceiveFromISR
- * \ingroup QueueManagement
- */
- BaseType_t xQueueReceiveFromISR( QueueHandle_t xQueue, void * const pvBuffer, BaseType_t * const pxHigherPriorityTaskWoken ) PRIVILEGED_FUNCTION;
- /*
- * Utilities to query queues that are safe to use from an ISR. These utilities
- * should be used only from witin an ISR, or within a critical section.
- */
- BaseType_t xQueueIsQueueEmptyFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- BaseType_t xQueueIsQueueFullFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- UBaseType_t uxQueueMessagesWaitingFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- /*
- * xQueueAltGenericSend() is an alternative version of xQueueGenericSend().
- * Likewise xQueueAltGenericReceive() is an alternative version of
- * xQueueGenericReceive().
- *
- * The source code that implements the alternative (Alt) API is much
- * simpler because it executes everything from within a critical section.
- * This is the approach taken by many other RTOSes, but FreeRTOS.org has the
- * preferred fully featured API too. The fully featured API has more
- * complex code that takes longer to execute, but makes much less use of
- * critical sections. Therefore the alternative API sacrifices interrupt
- * responsiveness to gain execution speed, whereas the fully featured API
- * sacrifices execution speed to ensure better interrupt responsiveness.
- */
- BaseType_t xQueueAltGenericSend( QueueHandle_t xQueue, const void * const pvItemToQueue, TickType_t xTicksToWait, BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;
- BaseType_t xQueueAltGenericReceive( QueueHandle_t xQueue, void * const pvBuffer, TickType_t xTicksToWait, BaseType_t xJustPeeking ) PRIVILEGED_FUNCTION;
- #define xQueueAltSendToFront( xQueue, pvItemToQueue, xTicksToWait ) xQueueAltGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_FRONT )
- #define xQueueAltSendToBack( xQueue, pvItemToQueue, xTicksToWait ) xQueueAltGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
- #define xQueueAltReceive( xQueue, pvBuffer, xTicksToWait ) xQueueAltGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdFALSE )
- #define xQueueAltPeek( xQueue, pvBuffer, xTicksToWait ) xQueueAltGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdTRUE )
- /*
- * The functions defined above are for passing data to and from tasks. The
- * functions below are the equivalents for passing data to and from
- * co-routines.
- *
- * These functions are called from the co-routine macro implementation and
- * should not be called directly from application code. Instead use the macro
- * wrappers defined within croutine.h.
- */
- BaseType_t xQueueCRSendFromISR( QueueHandle_t xQueue, const void *pvItemToQueue, BaseType_t xCoRoutinePreviouslyWoken );
- BaseType_t xQueueCRReceiveFromISR( QueueHandle_t xQueue, void *pvBuffer, BaseType_t *pxTaskWoken );
- BaseType_t xQueueCRSend( QueueHandle_t xQueue, const void *pvItemToQueue, TickType_t xTicksToWait );
- BaseType_t xQueueCRReceive( QueueHandle_t xQueue, void *pvBuffer, TickType_t xTicksToWait );
- /*
- * For internal use only. Use xSemaphoreCreateMutex(),
- * xSemaphoreCreateCounting() or xSemaphoreGetMutexHolder() instead of calling
- * these functions directly.
- */
- QueueHandle_t xQueueCreateMutex( const uint8_t ucQueueType ) PRIVILEGED_FUNCTION;
- QueueHandle_t xQueueCreateCountingSemaphore( const UBaseType_t uxMaxCount, const UBaseType_t uxInitialCount ) PRIVILEGED_FUNCTION;
- void* xQueueGetMutexHolder( QueueHandle_t xSemaphore ) PRIVILEGED_FUNCTION;
- /*
- * For internal use only. Use xSemaphoreTakeMutexRecursive() or
- * xSemaphoreGiveMutexRecursive() instead of calling these functions directly.
- */
- BaseType_t xQueueTakeMutexRecursive( QueueHandle_t xMutex, TickType_t xTicksToWait ) PRIVILEGED_FUNCTION;
- BaseType_t xQueueGiveMutexRecursive( QueueHandle_t pxMutex ) PRIVILEGED_FUNCTION;
- /*
- * Reset a queue back to its original empty state. The return value is now
- * obsolete and is always set to pdPASS.
- */
- #define xQueueReset( xQueue ) xQueueGenericReset( xQueue, pdFALSE )
- /*
- * The registry is provided as a means for kernel aware debuggers to
- * locate queues, semaphores and mutexes. Call vQueueAddToRegistry() add
- * a queue, semaphore or mutex handle to the registry if you want the handle
- * to be available to a kernel aware debugger. If you are not using a kernel
- * aware debugger then this function can be ignored.
- *
- * configQUEUE_REGISTRY_SIZE defines the maximum number of handles the
- * registry can hold. configQUEUE_REGISTRY_SIZE must be greater than 0
- * within FreeRTOSConfig.h for the registry to be available. Its value
- * does not effect the number of queues, semaphores and mutexes that can be
- * created - just the number that the registry can hold.
- *
- * @param xQueue The handle of the queue being added to the registry. This
- * is the handle returned by a call to xQueueCreate(). Semaphore and mutex
- * handles can also be passed in here.
- *
- * @param pcName The name to be associated with the handle. This is the
- * name that the kernel aware debugger will display. The queue registry only
- * stores a pointer to the string - so the string must be persistent (global or
- * preferably in ROM/Flash), not on the stack.
- */
- #if configQUEUE_REGISTRY_SIZE > 0
- void vQueueAddToRegistry( QueueHandle_t xQueue, const char *pcName ) PRIVILEGED_FUNCTION; /*lint !e971 Unqualified char types are allowed for strings and single characters only. */
- #endif
- /*
- * The registry is provided as a means for kernel aware debuggers to
- * locate queues, semaphores and mutexes. Call vQueueAddToRegistry() add
- * a queue, semaphore or mutex handle to the registry if you want the handle
- * to be available to a kernel aware debugger, and vQueueUnregisterQueue() to
- * remove the queue, semaphore or mutex from the register. If you are not using
- * a kernel aware debugger then this function can be ignored.
- *
- * @param xQueue The handle of the queue being removed from the registry.
- */
- #if configQUEUE_REGISTRY_SIZE > 0
- void vQueueUnregisterQueue( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- #endif
- /*
- * Generic version of the queue creation function, which is in turn called by
- * any queue, semaphore or mutex creation function or macro.
- */
- QueueHandle_t xQueueGenericCreate( const UBaseType_t uxQueueLength, const UBaseType_t uxItemSize, const uint8_t ucQueueType ) PRIVILEGED_FUNCTION;
- /*
- * Queue sets provide a mechanism to allow a task to block (pend) on a read
- * operation from multiple queues or semaphores simultaneously.
- *
- * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this
- * function.
- *
- * A queue set must be explicitly created using a call to xQueueCreateSet()
- * before it can be used. Once created, standard FreeRTOS queues and semaphores
- * can be added to the set using calls to xQueueAddToSet().
- * xQueueSelectFromSet() is then used to determine which, if any, of the queues
- * or semaphores contained in the set is in a state where a queue read or
- * semaphore take operation would be successful.
- *
- * Note 1: See the documentation on http://wwwFreeRTOS.org/RTOS-queue-sets.html
- * for reasons why queue sets are very rarely needed in practice as there are
- * simpler methods of blocking on multiple objects.
- *
- * Note 2: Blocking on a queue set that contains a mutex will not cause the
- * mutex holder to inherit the priority of the blocked task.
- *
- * Note 3: An additional 4 bytes of RAM is required for each space in a every
- * queue added to a queue set. Therefore counting semaphores that have a high
- * maximum count value should not be added to a queue set.
- *
- * Note 4: A receive (in the case of a queue) or take (in the case of a
- * semaphore) operation must not be performed on a member of a queue set unless
- * a call to xQueueSelectFromSet() has first returned a handle to that set member.
- *
- * @param uxEventQueueLength Queue sets store events that occur on
- * the queues and semaphores contained in the set. uxEventQueueLength specifies
- * the maximum number of events that can be queued at once. To be absolutely
- * certain that events are not lost uxEventQueueLength should be set to the
- * total sum of the length of the queues added to the set, where binary
- * semaphores and mutexes have a length of 1, and counting semaphores have a
- * length set by their maximum count value. Examples:
- * + If a queue set is to hold a queue of length 5, another queue of length 12,
- * and a binary semaphore, then uxEventQueueLength should be set to
- * (5 + 12 + 1), or 18.
- * + If a queue set is to hold three binary semaphores then uxEventQueueLength
- * should be set to (1 + 1 + 1 ), or 3.
- * + If a queue set is to hold a counting semaphore that has a maximum count of
- * 5, and a counting semaphore that has a maximum count of 3, then
- * uxEventQueueLength should be set to (5 + 3), or 8.
- *
- * @return If the queue set is created successfully then a handle to the created
- * queue set is returned. Otherwise NULL is returned.
- */
- QueueSetHandle_t xQueueCreateSet( const UBaseType_t uxEventQueueLength ) PRIVILEGED_FUNCTION;
- /*
- * Adds a queue or semaphore to a queue set that was previously created by a
- * call to xQueueCreateSet().
- *
- * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this
- * function.
- *
- * Note 1: A receive (in the case of a queue) or take (in the case of a
- * semaphore) operation must not be performed on a member of a queue set unless
- * a call to xQueueSelectFromSet() has first returned a handle to that set member.
- *
- * @param xQueueOrSemaphore The handle of the queue or semaphore being added to
- * the queue set (cast to an QueueSetMemberHandle_t type).
- *
- * @param xQueueSet The handle of the queue set to which the queue or semaphore
- * is being added.
- *
- * @return If the queue or semaphore was successfully added to the queue set
- * then pdPASS is returned. If the queue could not be successfully added to the
- * queue set because it is already a member of a different queue set then pdFAIL
- * is returned.
- */
- BaseType_t xQueueAddToSet( QueueSetMemberHandle_t xQueueOrSemaphore, QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;
- /*
- * Removes a queue or semaphore from a queue set. A queue or semaphore can only
- * be removed from a set if the queue or semaphore is empty.
- *
- * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this
- * function.
- *
- * @param xQueueOrSemaphore The handle of the queue or semaphore being removed
- * from the queue set (cast to an QueueSetMemberHandle_t type).
- *
- * @param xQueueSet The handle of the queue set in which the queue or semaphore
- * is included.
- *
- * @return If the queue or semaphore was successfully removed from the queue set
- * then pdPASS is returned. If the queue was not in the queue set, or the
- * queue (or semaphore) was not empty, then pdFAIL is returned.
- */
- BaseType_t xQueueRemoveFromSet( QueueSetMemberHandle_t xQueueOrSemaphore, QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;
- /*
- * xQueueSelectFromSet() selects from the members of a queue set a queue or
- * semaphore that either contains data (in the case of a queue) or is available
- * to take (in the case of a semaphore). xQueueSelectFromSet() effectively
- * allows a task to block (pend) on a read operation on all the queues and
- * semaphores in a queue set simultaneously.
- *
- * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this
- * function.
- *
- * Note 1: See the documentation on http://wwwFreeRTOS.org/RTOS-queue-sets.html
- * for reasons why queue sets are very rarely needed in practice as there are
- * simpler methods of blocking on multiple objects.
- *
- * Note 2: Blocking on a queue set that contains a mutex will not cause the
- * mutex holder to inherit the priority of the blocked task.
- *
- * Note 3: A receive (in the case of a queue) or take (in the case of a
- * semaphore) operation must not be performed on a member of a queue set unless
- * a call to xQueueSelectFromSet() has first returned a handle to that set member.
- *
- * @param xQueueSet The queue set on which the task will (potentially) block.
- *
- * @param xTicksToWait The maximum time, in ticks, that the calling task will
- * remain in the Blocked state (with other tasks executing) to wait for a member
- * of the queue set to be ready for a successful queue read or semaphore take
- * operation.
- *
- * @return xQueueSelectFromSet() will return the handle of a queue (cast to
- * a QueueSetMemberHandle_t type) contained in the queue set that contains data,
- * or the handle of a semaphore (cast to a QueueSetMemberHandle_t type) contained
- * in the queue set that is available, or NULL if no such queue or semaphore
- * exists before before the specified block time expires.
- */
- QueueSetMemberHandle_t xQueueSelectFromSet( QueueSetHandle_t xQueueSet, const TickType_t xTicksToWait ) PRIVILEGED_FUNCTION;
- /*
- * A version of xQueueSelectFromSet() that can be used from an ISR.
- */
- QueueSetMemberHandle_t xQueueSelectFromSetFromISR( QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;
- /* Not public API functions. */
- void vQueueWaitForMessageRestricted( QueueHandle_t xQueue, TickType_t xTicksToWait, const BaseType_t xWaitIndefinitely ) PRIVILEGED_FUNCTION;
- BaseType_t xQueueGenericReset( QueueHandle_t xQueue, BaseType_t xNewQueue ) PRIVILEGED_FUNCTION;
- void vQueueSetQueueNumber( QueueHandle_t xQueue, UBaseType_t uxQueueNumber ) PRIVILEGED_FUNCTION;
- UBaseType_t uxQueueGetQueueNumber( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- uint8_t ucQueueGetQueueType( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;
- #ifdef __cplusplus
- }
- #endif
- #endif /* QUEUE_H */
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